| CalculateWorldMatrix(const RavEngine::Transform &) const | RavEngine::PhysicsCollider | protected |
| CapsuleCollider(PhysicsBodyComponent *owner, decimalType r, decimalType hh, Ref< PhysicsMaterial > mat, const vector3 &position=vector3(0, 0, 0), const quaternion &rotation=quaternion(1.0, 0.0, 0.0, 0.0)) | RavEngine::CapsuleCollider | |
| collider (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | protected |
| CollisionType enum name (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | |
| DebugDraw(RavEngine::DebugDrawer &dbg, color_t, const RavEngine::Transform &) const override | RavEngine::CapsuleCollider | virtual |
| GetQueryable() const | RavEngine::PhysicsCollider | |
| GetRelativeTransform() const | RavEngine::PhysicsCollider | |
| GetType() const | RavEngine::PhysicsCollider | |
| halfHeight (defined in RavEngine::CapsuleCollider) | RavEngine::CapsuleCollider | protected |
| material (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | protected |
| radius (defined in RavEngine::CapsuleCollider) | RavEngine::CapsuleCollider | protected |
| SetQueryable(bool) | RavEngine::PhysicsCollider | |
| SetRelativeTransform(const vector3 &position, const quaternion &rotation) | RavEngine::PhysicsCollider | |
| SetType(CollisionType) | RavEngine::PhysicsCollider | |
| UpdateFilterData(PhysicsBodyComponent *owner) (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | |