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ScSimStats.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
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8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef SC_SIM_STATS_H
30#define SC_SIM_STATS_H
31
32#include "geometry/PxGeometry.h"
33#include "PxSimulationStatistics.h"
34#include "foundation/PxAtomic.h"
35#include "foundation/PxUserAllocated.h"
36
37namespace physx
38{
39
40struct PxvSimStats;
41
42namespace Sc
43{
44
45 /*
46 Description: contains statistics for the scene.
47 */
49 {
50 public:
51 SimStats();
52
53 void clear(); //set counters to zero
54 void simStart();
55 void readOut(PxSimulationStatistics& dest, const PxvSimStats& simStats) const;
56
57 PX_INLINE void incBroadphaseAdds()
58 {
59 numBroadPhaseAddsPending++;
60 }
61
62 PX_INLINE void incBroadphaseRemoves()
63 {
64 numBroadPhaseRemovesPending++;
65 }
66
67 private:
68 // Broadphase adds/removes for the current simulation step
69 PxU32 numBroadPhaseAdds;
70 PxU32 numBroadPhaseRemoves;
71
72 // Broadphase adds/removes for the next simulation step
73 PxU32 numBroadPhaseAddsPending;
74 PxU32 numBroadPhaseRemovesPending;
75
76 public:
77 typedef PxI32 TriggerPairCountsNonVolatile[PxGeometryType::eCONVEXMESH+1][PxGeometryType::eGEOMETRY_COUNT];
78 typedef volatile TriggerPairCountsNonVolatile TriggerPairCounts;
79 TriggerPairCounts numTriggerPairs;
80
81 PxU64 gpuMemSizeParticles;
82 PxU64 gpuMemSizeSoftBodies;
83 PxU64 gpuMemSizeFEMCloths;
84 PxU64 gpuMemSizeHairSystems;
85 };
86
87} // namespace Sc
88
89}
90
91#endif
Class used to retrieve statistics for a simulation step.
Definition PxSimulationStatistics.h:50
Definition PxUserAllocated.h:43
Definition ScSimStats.h:49
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
@ eGEOMETRY_COUNT
internal use only!
Definition PxGeometry.h:65
Definition PxvSimStats.h:52