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PxPruningStructure.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
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6// * Redistributions in binary form must reproduce the above copyright
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9// * Neither the name of NVIDIA CORPORATION nor the names of its
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12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_PRUNING_STRUCTURE_H
30#define PX_PRUNING_STRUCTURE_H
34#include "PxPhysXConfig.h"
35#include "common/PxBase.h"
36
37#if !PX_DOXYGEN
38namespace physx
39{
40#endif
41
42
61{
62public:
66 virtual void release() = 0;
67
80 virtual PxU32 getRigidActors(PxRigidActor** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
81
91 virtual PxU32 getNbRigidActors() const = 0;
92
103 virtual const void* getStaticMergeData() const = 0;
104
115 virtual const void* getDynamicMergeData() const = 0;
116
117 virtual const char* getConcreteTypeName() const { return "PxPruningStructure"; }
118protected:
119 PX_INLINE PxPruningStructure(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags) {}
120 PX_INLINE PxPruningStructure(PxBaseFlags baseFlags) : PxBase(baseFlags) {}
121 virtual ~PxPruningStructure() {}
122 virtual bool isKindOf(const char* name) const { return !::strcmp("PxPruningStructure", name) || PxBase::isKindOf(name); }
123};
124
125
126#if !PX_DOXYGEN
127} // namespace physx
128#endif
129
131#endif
132
Base class for objects that can be members of a PxCollection.
Definition PxBase.h:73
virtual bool isKindOf(const char *superClass) const
Returns whether a given type name matches with the type of this instance.
Definition PxBase.h:179
A precomputed pruning structure to accelerate scene queries against newly added actors.
Definition PxPruningStructure.h:61
virtual const void * getDynamicMergeData() const =0
Gets the merge data for dynamic actors.
virtual PxU32 getNbRigidActors() const =0
Returns the number of rigid actors in the pruning structure.
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition PxPruningStructure.h:122
virtual const char * getConcreteTypeName() const
Returns string name of dynamic type.
Definition PxPruningStructure.h:117
virtual const void * getStaticMergeData() const =0
Gets the merge data for static actors.
virtual PxU32 getRigidActors(PxRigidActor **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0
Retrieve rigid actors in the pruning structure.
virtual void release()=0
Release this object.
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition PxRigidActor.h:53
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39