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struct { | |
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ID3D12Device * device | |
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| } | d3d12Data | |
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struct { | |
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void * device | |
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void * physicalDevice | |
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void * instance | |
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uint32_t queueFamilyIndex | |
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uint32_t queueIndex | |
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| } | vkData | |
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struct { | |
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void * device | |
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| } | mtlData | |
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The documentation for this union was generated from the following file: