Identifies per-particle behavior for a PxParticleSystem.
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#include <PxParticleSystemFlag.h>
◆ Enum
| Enumerator |
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| eParticlePhaseGroupMask | Bits [ 0, 19] represent the particle group for controlling collisions.
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| eParticlePhaseFlagsMask | Bits [20, 23] hold flags about how the particle behave.
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| eParticlePhaseSelfCollide | If set this particle will interact with particles of the same group.
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| eParticlePhaseSelfCollideFilter | If set this particle will ignore collisions with particles closer than the radius in the rest pose, this flag should not be specified unless valid rest positions have been specified using setRestParticles()
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| eParticlePhaseFluid | If set this particle will generate fluid density constraints for its overlapping neighbors.
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The documentation for this struct was generated from the following file: