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physx::PxContactPairPoint Struct Reference

A contact point as used by contact notification. More...

#include <PxSimulationEventCallback.h>

Collaboration diagram for physx::PxContactPairPoint:
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Public Attributes

PxVec3 position
 The position of the contact point between the shapes, in world space.
 
PxReal separation
 The separation of the shapes at the contact point. A negative separation denotes a penetration.
 
PxVec3 normal
 The normal of the contacting surfaces at the contact point. The normal direction points from the second shape to the first shape.
 
PxU32 internalFaceIndex0
 The surface index of shape 0 at the contact point. This is used to identify the surface material.
 
PxVec3 impulse
 The impulse applied at the contact point, in world space. Divide by the simulation time step to get a force value.
 
PxU32 internalFaceIndex1
 The surface index of shape 1 at the contact point. This is used to identify the surface material.
 

Detailed Description

A contact point as used by contact notification.


The documentation for this struct was generated from the following file: