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physx::Gu::SweepBoxMeshHitCallback Member List

This is the complete list of members for physx::Gu::SweepBoxMeshHitCallback, including all inherited members.

finalizeHit(PxGeomSweepHit &sweepHit, const PxTriangleMeshGeometry &triMeshGeom, const PxTransform &pose, const PxTransform &boxTransform, const PxVec3 &localDir, bool meshBothSides, bool isDoubleSided) const (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mBothTriangleSidesCollide (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mBox (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mDist (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mDist0 (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mDistCoeff (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mDistV (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mFlipNormal (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mHitFlags (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mHitTriangle (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mInflation (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mInitialOverlap (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mLocalDir (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mLocalMotionV (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mMeshToBox (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mMinClosestA (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mMinNormal (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mMinTriangleIndex (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mOneOverDir (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
mStatus (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mWorldUnitDir (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
operator=(const SweepShapeMeshHitCallback &) (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallbackinline
processHit(const PxGeomRaycastHit &meshHit, const PxVec3 &lp0, const PxVec3 &lp1, const PxVec3 &lp2, PxReal &shrinkMaxT, const PxU32 *) (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallbackvirtual
SweepBoxMeshHitCallback(CallbackMode::Enum mode_, const PxMat34Padded &meshToBox, PxReal distance, bool bothTriangleSidesCollide, const Box &box, const PxVec3 &localMotion, const PxVec3 &localDir, const PxVec3 &unitDir, const PxHitFlags &hitFlags, const PxReal inflation, bool flipNormal, float distCoef) (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallback
SweepShapeMeshHitCallback(CallbackMode::Enum mode, const PxHitFlags &hitFlags, bool flipNormal, float distCoef) (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
~SweepBoxMeshHitCallback() (defined in physx::Gu::SweepBoxMeshHitCallback)physx::Gu::SweepBoxMeshHitCallbackinlinevirtual