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PxVec3 | lin0 |
| | linear velocity projection (body 0)
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| |
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PxReal | error |
| | constraint error term - must be scaled by biasScale. Can be adjusted at run-time
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PxVec3 | lin1 |
| | linear velocity projection (body 1)
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PxReal | biasScale |
| | constraint constant bias scale. Constant
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PxVec3 | ang0 |
| | angular velocity projection (body 0)
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PxReal | velMultiplier |
| | constraint velocity multiplier
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PxVec3 | ang1 |
| | angular velocity projection (body 1)
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PxReal | velTarget |
| | Scaled target velocity of the constraint drive.
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PxReal | minImpulse |
| | Lower bound on impulse magnitude
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PxReal | maxImpulse |
| | Upper bound on impulse magnitude.
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PxReal | appliedForce |
| | applied force to correct velocity+bias
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PxReal | maxBias |
| |
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PxU32 | flags |
| |
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PxReal | recipResponse |
| |
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PxReal | angularErrorScale |
| |
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PxU32 | pad |
| |
The documentation for this struct was generated from the following file: