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|
PxU8 | type |
| |
|
PxU8 | pad0 [3] |
| |
|
PxU32 | count |
| |
|
PxU8 | counts [4] |
| |
|
PxU8 | breakable [4] |
| |
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Vec4V | linBreakImpulse |
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Vec4V | angBreakImpulse |
| |
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Vec4V | invMass0D0 |
| |
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Vec4V | invMass1D1 |
| |
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Vec4V | angD0 |
| |
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Vec4V | angD1 |
| |
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Vec4V | body0WorkOffset [3] |
| |
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Vec4V | rAWorld [3] |
| |
|
Vec4V | rBWorld [3] |
| |
|
Vec4V | angOrthoAxis0X [3] |
| |
|
Vec4V | angOrthoAxis0Y [3] |
| |
|
Vec4V | angOrthoAxis0Z [3] |
| |
|
Vec4V | angOrthoAxis1X [3] |
| |
|
Vec4V | angOrthoAxis1Y [3] |
| |
|
Vec4V | angOrthoAxis1Z [3] |
| |
|
Vec4V | angOrthoRecipResponse [3] |
| |
|
Vec4V | angOrthoError [3] |
| |
The documentation for this struct was generated from the following file:
- RavEngine/deps/physx/physx/source/lowleveldynamics/src/DyTGSContactPrepBlock.cpp