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dtCrowdAgent Struct Reference

#include <DetourCrowd.h>

Collaboration diagram for dtCrowdAgent:
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Public Attributes

bool active
 True if the agent is active, false if the agent is in an unused slot in the agent pool.
 
unsigned char state
 The type of mesh polygon the agent is traversing. (See: CrowdAgentState)
 
bool partial
 True if the agent has valid path (targetState == DT_CROWDAGENT_TARGET_VALID) and the path does not lead to the requested position, else false.
 
dtPathCorridor corridor
 The path corridor the agent is using.
 
dtLocalBoundary boundary
 The local boundary data for the agent.
 
float topologyOptTime
 Time since the agent's path corridor was optimized.
 
dtCrowdNeighbour neis [DT_CROWDAGENT_MAX_NEIGHBOURS]
 The known neighbors of the agent.
 
int nneis
 The number of neighbors.
 
float desiredSpeed
 The desired speed.
 
float npos [3]
 The current agent position. [(x, y, z)].
 
float disp [3]
 A temporary value used to accumulate agent displacement during iterative collision resolution. [(x, y, z)].
 
float dvel [3]
 The desired velocity of the agent. Based on the current path, calculated from scratch each frame. [(x, y, z)].
 
float nvel [3]
 The desired velocity adjusted by obstacle avoidance, calculated from scratch each frame. [(x, y, z)].
 
float vel [3]
 The actual velocity of the agent. The change from nvel -> vel is constrained by max acceleration. [(x, y, z)].
 
dtCrowdAgentParams params
 The agent's configuration parameters.
 
float cornerVerts [DT_CROWDAGENT_MAX_CORNERS *3]
 The local path corridor corners for the agent. (Staight path.) [(x, y, z) * ncorners].
 
unsigned char cornerFlags [DT_CROWDAGENT_MAX_CORNERS]
 The local path corridor corner flags. (See: dtStraightPathFlags) [(flags) * ncorners].
 
dtPolyRef cornerPolys [DT_CROWDAGENT_MAX_CORNERS]
 The reference id of the polygon being entered at the corner. [(polyRef) * ncorners].
 
int ncorners
 The number of corners.
 
unsigned char targetState
 State of the movement request.
 
dtPolyRef targetRef
 Target polyref of the movement request.
 
float targetPos [3]
 Target position of the movement request (or velocity in case of DT_CROWDAGENT_TARGET_VELOCITY).
 
dtPathQueueRef targetPathqRef
 Path finder ref.
 
bool targetReplan
 Flag indicating that the current path is being replanned.
 
float targetReplanTime
 

Detailed Description

Represents an agent managed by a dtCrowd object.


The documentation for this struct was generated from the following file: