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uint32_t | indexBufferOffset = 0 |
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uint32_t | vertexBufferOffset = 0 |
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uint32_t | nIndicesInThisMesh = 0 |
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uint32_t | nVerticesInThisMesh = 0 |
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uint32_t | nTotalObjects = 0 |
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uint32_t | drawCallBufferOffset = 0 |
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uint32_t | baseInstanceOffset = 0 |
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The documentation for this struct was generated from the following file: