RavEngine
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RavEngine::RenderEngine::SkinningPrepareUBO Struct Reference

Public Attributes

uint32_t indexBufferOffset = 0
 
uint32_t vertexBufferOffset = 0
 
uint32_t nIndicesInThisMesh = 0
 
uint32_t nVerticesInThisMesh = 0
 
uint32_t nTotalObjects = 0
 
uint32_t drawCallBufferOffset = 0
 
uint32_t baseInstanceOffset = 0
 

The documentation for this struct was generated from the following file: