RavEngine
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RavEngine::PBRUBO Struct Reference

Public Attributes

glm::vec4 colorTint = {1.0f,1,1,1}
 
float metallicTint = 0.6
 
float roughnessTint = 0.5
 
float specularTint = 0
 
uint32_t bytesPerParticle
 
uint32_t positionOffset
 
uint32_t scaleOffset
 
uint32_t rotationOffset
 

The documentation for this struct was generated from the following file: