RavEngine
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RavEngine::PBRUBO Struct Reference
Public Attributes
glm::vec4
colorTint
= {1.0f,1,1,1}
float
metallicTint
= 0.6
float
roughnessTint
= 0.5
float
specularTint
= 0
uint32_t
bytesPerParticle
uint32_t
positionOffset
uint32_t
scaleOffset
uint32_t
rotationOffset
The documentation for this struct was generated from the following file:
RavEngine/src/
ParticleMaterial.cpp
RavEngine
PBRUBO
Generated by
1.9.8