RavEngine
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RGL::ShaderLibraryD3D12 Struct Reference
Inheritance diagram for RGL::ShaderLibraryD3D12:
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Collaboration diagram for RGL::ShaderLibraryD3D12:
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Public Member Functions

 ShaderLibraryD3D12 (const std::span< const uint8_t, std::dynamic_extent >)
 
 ShaderLibraryD3D12 (const std::string_view, const FromSourceConfig &config)
 
 ShaderLibraryD3D12 (const std::filesystem::path &path)
 
void InitFromBytes (const std::span< const uint8_t, std::dynamic_extent >)
 

Public Attributes

Microsoft::WRL::ComPtr< ID3DBlob > shaderBlob
 
CD3DX12_SHADER_BYTECODE shaderBytecode
 
BufferBindingStore bufferBindingStore
 

The documentation for this struct was generated from the following file: