|
| WGPURenderPassDescriptorMaxDrawCount | maxDrawCount |
| |
|
WGPURenderPassDescriptor | renderPass |
| |
|
std::vector< WGPURenderPassColorAttachment > | colorAttachments |
| |
|
WGPURenderPassDepthStencilAttachment | depthStencilAttachment |
| |
◆ SetAttachmentTexture()
| void RGL::RenderPassWG::SetAttachmentTexture |
( |
uint32_t |
index, |
|
|
const TextureView & |
texture |
|
) |
| |
|
finalvirtual |
◆ SetDepthAttachmentTexture()
| void RGL::RenderPassWG::SetDepthAttachmentTexture |
( |
const TextureView & |
texture | ) |
|
|
finalvirtual |
◆ SetStencilAttachmentTexture()
| void RGL::RenderPassWG::SetStencilAttachmentTexture |
( |
const TextureView & |
texture | ) |
|
|
finalvirtual |
◆ maxDrawCount
| WGPURenderPassDescriptorMaxDrawCount RGL::RenderPassWG::maxDrawCount |
Initial value:{
.chain = {
.next = nullptr,
.sType = WGPUSType_RenderPassDescriptorMaxDrawCount
},
.maxDrawCount = 65535
}
The documentation for this struct was generated from the following file: