RavEngine
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RGL::D3D12TextureLastUseKey Struct Reference
Collaboration diagram for RGL::D3D12TextureLastUseKey:
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Public Member Functions

 D3D12TextureLastUseKey (decltype(texture) texture, decltype(coveredMips) coveredMips, decltype(coveredLayers) coveredLayers)
 
bool operator== (const D3D12TextureLastUseKey &other) const
 

Public Attributes

const struct D3D12TrackedResource * texture = nullptr
 
covered_mips_t coveredMips
 
covered_layers_t coveredLayers
 

The documentation for this struct was generated from the following file: