RavEngine
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RGL::BufferFlags Struct Reference

Public Attributes

bool TransferDestination: 1 = false
 
bool Transfersource: 1 = false
 
bool ReadbackTarget: 1 = false
 
bool PixelShaderResource: 1 = false
 
bool Writable: 1 = false
 
const char * debugName = nullptr
 

The documentation for this struct was generated from the following file: