RavEngine
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NvFlowRayMarchTargetTexture Struct Reference

Public Attributes

const NvFlowFloat4x4 * view
 
const NvFlowFloat4x4 * projection
 
const NvFlowFloat4x4 * projectionJittered
 
NvFlowUint textureWidth
 
NvFlowUint textureHeight
 
NvFlowUint sceneDepthWidth
 
NvFlowUint sceneDepthHeight
 
NvFlowTextureTransient * sceneDepthIn
 
NvFlowFormat sceneColorFormat
 
NvFlowTextureTransient * sceneColorIn
 
NvFlowTextureTransient ** pSceneColorOut
 

The documentation for this struct was generated from the following file: