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RavEngine
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Vector types with precision qualifiers which may result in various precision in term of ULPs. More...
Vector types with precision qualifiers which may result in various precision in term of ULPs.
GLSL allows defining qualifiers for particular variables. With OpenGL's GLSL, these qualifiers have no effect; they are there for compatibility, with OpenGL ES's GLSL, these qualifiers do have an effect.
C++ has no language equivalent to qualifier qualifiers. So GLM provides the next-best thing: a number of typedefs that use a particular qualifier.
None of these types make any guarantees about the actual qualifier used.
| typedef vec< 2, bool, highp > glm::highp_bvec2 |
2 components vector of high qualifier bool numbers.
| typedef vec< 3, bool, highp > glm::highp_bvec3 |
3 components vector of high qualifier bool numbers.
| typedef vec< 4, bool, highp > glm::highp_bvec4 |
4 components vector of high qualifier bool numbers.
| typedef vec< 2, f64, highp > glm::highp_dvec2 |
2 components vector of high double-qualifier floating-point numbers.
| typedef vec< 3, f64, highp > glm::highp_dvec3 |
3 components vector of high double-qualifier floating-point numbers. There is no guarantee on the actual qualifier.
| typedef vec< 4, f64, highp > glm::highp_dvec4 |
4 components vector of high double-qualifier floating-point numbers. There is no guarantee on the actual qualifier.
| typedef vec< 2, float, highp > glm::highp_vec2 |
2 components vector of high single-qualifier floating-point numbers.
| typedef vec< 3, float, highp > glm::highp_vec3 |
3 components vector of high single-qualifier floating-point numbers.
| typedef vec< 4, float, highp > glm::highp_vec4 |
4 components vector of high single-qualifier floating-point numbers.
| typedef vec< 2, bool, lowp > glm::lowp_bvec2 |
2 components vector of low qualifier bool numbers.
| typedef vec< 3, bool, lowp > glm::lowp_bvec3 |
3 components vector of low qualifier bool numbers.
| typedef vec< 4, bool, lowp > glm::lowp_bvec4 |
4 components vector of low qualifier bool numbers.
| typedef vec< 2, f64, lowp > glm::lowp_dvec2 |
2 components vector of low double-qualifier floating-point numbers.
| typedef vec< 3, f64, lowp > glm::lowp_dvec3 |
3 components vector of low double-qualifier floating-point numbers. There is no guarantee on the actual qualifier.
| typedef vec< 4, f64, lowp > glm::lowp_dvec4 |
4 components vector of low double-qualifier floating-point numbers. There is no guarantee on the actual qualifier.
| typedef vec< 2, float, lowp > glm::lowp_vec2 |
2 components vector of low single-qualifier floating-point numbers.
| typedef vec< 3, float, lowp > glm::lowp_vec3 |
3 components vector of low single-qualifier floating-point numbers.
| typedef vec< 4, float, lowp > glm::lowp_vec4 |
4 components vector of low single-qualifier floating-point numbers.
| typedef vec< 2, bool, mediump > glm::mediump_bvec2 |
2 components vector of medium qualifier bool numbers.
| typedef vec< 3, bool, mediump > glm::mediump_bvec3 |
3 components vector of medium qualifier bool numbers.
| typedef vec< 4, bool, mediump > glm::mediump_bvec4 |
4 components vector of medium qualifier bool numbers.
| typedef vec< 2, f64, mediump > glm::mediump_dvec2 |
2 components vector of medium double-qualifier floating-point numbers.
| typedef vec< 3, f64, mediump > glm::mediump_dvec3 |
3 components vector of medium double-qualifier floating-point numbers. There is no guarantee on the actual qualifier.
| typedef vec< 4, f64, mediump > glm::mediump_dvec4 |
4 components vector of medium double-qualifier floating-point numbers. There is no guarantee on the actual qualifier.
| typedef vec< 2, float, mediump > glm::mediump_vec2 |
2 components vector of medium single-qualifier floating-point numbers.
| typedef vec< 3, float, mediump > glm::mediump_vec3 |
3 components vector of medium single-qualifier floating-point numbers.
| typedef vec< 4, float, mediump > glm::mediump_vec4 |
4 components vector of medium single-qualifier floating-point numbers.