| activeSamples (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| addSamples(const PxArray< PxVec3 > &samples) | physx::TriangleMeshPoissonSampler | inlinevirtual |
| addSamplesInBox(const PxBounds3 &axisAlignedBox, const PxQuat &boxOrientation, bool createVolumeSamples) | physx::TriangleMeshPoissonSampler | virtual |
| addSamplesInSphere(const PxVec3 &sphereCenter, PxReal sphereRadius, bool createVolumeSamples) | physx::TriangleMeshPoissonSampler | virtual |
| addSamplesInVolume(const PointInVolumeTester &pointInVolume, const PxVec3 &sphereCenter, PxReal sphereRadius, bool createVolumeSamples) (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | virtual |
| adj (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| barycentricCoordinates (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| clusters (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| createVolumeSamples(const PointInVolumeTester &pointInVolume, const PxVec3 &sphereCenter, PxReal sphereRadius, PxReal randomScale, PxReal r, bool addToSparseGrid=true) (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| getSampleBarycentrics() const | physx::TriangleMeshPoissonSampler | inlinevirtual |
| getSamples() const | physx::TriangleMeshPoissonSampler | inlinevirtual |
| getSampleTriangleIds() const | physx::TriangleMeshPoissonSampler | inlinevirtual |
| isPointInTriangleMesh(const PxVec3 &p) | physx::TriangleMeshPoissonSampler | virtual |
| max (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| numOriginalTriangles (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| originalPoints (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| originalTriangles (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| pointInMesh(const PxVec3 &p) (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| points (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| poissonSamplerShared (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| removeSamples(const PxArray< PxVec3 > &samples) | physx::TriangleMeshPoissonSampler | inlinevirtual |
| setSamplingRadius(PxReal samplingRadius) | physx::TriangleMeshPoissonSampler | inlinevirtual |
| tree (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| triangleAreaBuffer (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| triangleIds (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| triangleMap (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| TriangleMeshPoissonSampler(const PxU32 *tris, PxU32 numTris, const PxVec3 *pts_, PxU32 numPts, PxReal r, PxI32 numSampleAttemptsAroundPoint_=30, PxU32 maxNumSamples_=0) (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| triangles (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | |
| ~PxPoissonSampler() (defined in physx::PxPoissonSampler) | physx::PxPoissonSampler | inlinevirtual |
| ~PxTriangleMeshPoissonSampler() (defined in physx::PxTriangleMeshPoissonSampler) | physx::PxTriangleMeshPoissonSampler | inlinevirtual |
| ~TriangleMeshPoissonSampler() (defined in physx::TriangleMeshPoissonSampler) | physx::TriangleMeshPoissonSampler | inlinevirtual |