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RavEngine
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This is the complete list of members for physx::SceneQueries, including all inherited members.
| _overlap(const PxGeometry &geometry, const PxTransform &transform, PxOverlapCallback &hitCall, const PxQueryFilterData &filterData, PxQueryFilterCallback *filterCall, const PxQueryCache *cache, PxGeometryQueryFlags flags) const (defined in physx::SceneQueries) | physx::SceneQueries | |
| _raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxRaycastCallback &hitCall, PxHitFlags hitFlags, const PxQueryFilterData &filterData, PxQueryFilterCallback *filterCall, const PxQueryCache *cache, PxGeometryQueryFlags flags) const (defined in physx::SceneQueries) | physx::SceneQueries | |
| _sweep(const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSweepCallback &hitCall, PxHitFlags hitFlags, const PxQueryFilterData &filterData, PxQueryFilterCallback *filterCall, const PxQueryCache *cache, const PxReal inflation, PxGeometryQueryFlags flags) const (defined in physx::SceneQueries) | physx::SceneQueries | |
| getContextId() const (defined in physx::SceneQueries) | physx::SceneQueries | inline |
| getPrunerManagerFast() (defined in physx::SceneQueries) | physx::SceneQueries | inline |
| getPrunerManagerFast() const (defined in physx::SceneQueries) | physx::SceneQueries | inline |
| mCachedFuncs (defined in physx::SceneQueries) | physx::SceneQueries | |
| mPVD (defined in physx::SceneQueries) | physx::SceneQueries | |
| mSQManager (defined in physx::SceneQueries) | physx::SceneQueries | |
| multiQuery(const Sq::MultiQueryInput &in, PxHitCallback< QueryHit > &hits, PxHitFlags hitFlags, const PxQueryCache *cache, const PxQueryFilterData &filterData, PxQueryFilterCallback *filterCall) const (defined in physx::SceneQueries) | physx::SceneQueries | |
| multiQuery(const MultiQueryInput &input, PxHitCallback< HitType > &hits, PxHitFlags hitFlags, const PxQueryCache *cache, const PxQueryFilterData &filterData, PxQueryFilterCallback *filterCall) const (defined in physx::SceneQueries) | physx::SceneQueries | |
| SceneQueries(Sq::PVDCapture *pvd, PxU64 contextID, Gu::Pruner *staticPruner, Gu::Pruner *dynamicPruner, PxU32 dynamicTreeRebuildRateHint, float inflation, const PxSceneLimits &limits, const Sq::QueryAdapter &adapter) (defined in physx::SceneQueries) | physx::SceneQueries | |
| ~SceneQueries() (defined in physx::SceneQueries) | physx::SceneQueries |