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RavEngine
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This is the complete list of members for physx::Sc::SoftBodyCore, including all inherited members.
| ActorCore(const PxEMPTY) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| ActorCore(PxActorType::Enum actorType, PxU8 actorFlags, PxClientID owner, PxDominanceGroup dominanceGroup) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | |
| addClothAttachment(Sc::FEMClothCore &core, PxU32 triIdx, const PxVec4 &triBarycentric, PxU32 tetIdx, const PxVec4 &tetBarycentric, PxConeLimitedConstraint *constraint) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addClothFilter(Sc::FEMClothCore &core, PxU32 triIdx, PxU32 tetIdx) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addParticleAttachment(Sc::ParticleSystemCore *core, PxU32 particleId, PxU32 userBufferId, PxU32 tetId, const PxVec4 &barycentric) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addParticleFilter(Sc::ParticleSystemCore *core, PxU32 particleId, PxU32 userBufferId, PxU32 tetId) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addRigidAttachment(Sc::BodyCore *core, PxU32 vertId, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addRigidFilter(Sc::BodyCore *core, PxU32 vertId) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addSoftBodyAttachment(Sc::SoftBodyCore &core, PxU32 tetIdx0, const PxVec4 &triBarycentric0, PxU32 tetIdx1, const PxVec4 &tetBarycentric1, PxConeLimitedConstraint *constraint) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addSoftBodyFilter(Sc::SoftBodyCore &core, PxU32 tetIdx0, PxU32 tetIdx1) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addSoftBodyFilters(Sc::SoftBodyCore &core, PxU32 *tetIndices0, PxU32 *tetIndices1, PxU32 tetIndicesSize) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addTetRigidAttachment(Sc::BodyCore *core, PxU32 tetIdx, const PxVec4 &barycentric, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| addTetRigidFilter(Sc::BodyCore *core, PxU32 tetIdx) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| attachShapeCore(ShapeCore *shapeCore) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| attachSimulationMesh(PxTetrahedronMesh *simulationMesh, PxSoftBodyAuxData *simulationState) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| clearMaterials() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getActorCoreType() const (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| getActorFlags() const (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| getAggregateID() const (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| getBinaryMetaData(PxOutputStream &stream) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | static |
| getCore() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| getCore() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| getDominanceGroup() const (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| getFlags() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| getFreezeThreshold() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getGpuMemStat() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| getGpuSoftBodyIndex() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getMaxPenetrationBias() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| getOwnerClient() const (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| getParameter() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getPxActor() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getSim() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getSimulationFilterData() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getSleepThreshold() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| getSoftBodyCore(SoftBodyCore &core) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inlinestatic |
| getSolverIterationCounts() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| getWakeCounter() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| isSleeping() const (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| onShapeChange(ShapeCore &shape, ShapeChangeNotifyFlags notifyFlags) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| putToSleep() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| reinsertShapes() (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | |
| removeClothAttachment(Sc::FEMClothCore &core, PxU32 handle) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeClothFilter(Sc::FEMClothCore &core, PxU32 triIdx, PxU32 tetIdx) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeParticleAttachment(Sc::ParticleSystemCore *core, PxU32 handle) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeParticleFilter(Sc::ParticleSystemCore *core, PxU32 particleId, PxU32 userBufferId, PxU32 tetId) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeRigidAttachment(Sc::BodyCore *core, PxU32 handle) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeRigidFilter(Sc::BodyCore *core, PxU32 vertId) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeSoftBodyAttachment(Sc::SoftBodyCore &core, PxU32 handle) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeSoftBodyFilter(Sc::SoftBodyCore &core, PxU32 tetIdx0, PxU32 tetIdx1) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeSoftBodyFilters(Sc::SoftBodyCore &core, PxU32 *tetIndices0, PxU32 *tetIndices1, PxU32 tetIndicesSize) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| removeTetRigidFilter(Sc::BodyCore *core, PxU32 tetIdx) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setActorFlags(PxActorFlags af) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | |
| setAggregateID(PxU32 id) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| setDominanceGroup(PxDominanceGroup g) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | |
| setFlags(PxSoftBodyFlags flags) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setFreezeThreshold(const PxReal v) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setMaterial(const PxU16 handle) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setMaxPenetrationBias(PxReal p) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| setOwnerClient(PxClientID inId) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| setParameter(const PxFEMParameters paramters) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setSim(ActorSim *sim) (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | inline |
| setSimulationFilterData(const PxFilterData &data) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setSleepThreshold(const PxReal v) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setSolverIterationCounts(PxU16 c) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setWakeCounter(const PxReal v) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| setWakeCounterInternal(const PxReal v) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| SoftBodyCore(const PxEMPTY) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | inline |
| SoftBodyCore() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| wakeUp(PxReal wakeCounter) (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore | |
| ~ActorCore() (defined in physx::Sc::ActorCore) | physx::Sc::ActorCore | |
| ~SoftBodyCore() (defined in physx::Sc::SoftBodyCore) | physx::Sc::SoftBodyCore |