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physx::Sc::Interaction Member List

This is the complete list of members for physx::Sc::Interaction, including all inherited members.

clearInteractionFlag(InteractionFlag::Enum flag) (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
getActorId(const ActorSim *actor) const (defined in physx::Sc::Interaction)physx::Sc::Interaction
getActorSim0() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
getActorSim1() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
getDirtyFlags() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
getInteractionId() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
getScene() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
getType() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
Interaction(ActorSim &actor0, ActorSim &actor1, InteractionType::Enum interactionType, PxU8 flags) (defined in physx::Sc::Interaction)physx::Sc::Interactionprotected
isElementInteraction() const (defined in physx::Sc::Interaction)physx::Sc::Interaction
isRegistered() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
mDirtyFlags (defined in physx::Sc::Interaction)physx::Sc::Interactionprotected
mInteractionFlags (defined in physx::Sc::Interaction)physx::Sc::Interactionprotected
mInteractionType (defined in physx::Sc::Interaction)physx::Sc::Interactionprotected
mPadding8 (defined in physx::Sc::Interaction)physx::Sc::Interactionprotected
needsRefiltering() const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
operator delete(void *, void *) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t, void *address) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
raiseInteractionFlag(InteractionFlag::Enum flag) (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
readInteractionFlag(PxU8 flag) const (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
registerInActors(void *data=NULL) (defined in physx::Sc::Interaction)physx::Sc::Interaction
setActorId(ActorSim *actor, PxU32 id) (defined in physx::Sc::Interaction)physx::Sc::Interaction
setClean(bool removeFromList)physx::Sc::Interaction
setDirty(PxU32 dirtyFlags)physx::Sc::Interaction
setInteractionId(PxU32 id) (defined in physx::Sc::Interaction)physx::Sc::Interactioninline
unregisterFromActors() (defined in physx::Sc::Interaction)physx::Sc::Interaction
~Interaction() (defined in physx::Sc::Interaction)physx::Sc::Interactioninlineprotected