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RavEngine
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This is the complete list of members for physx::Sc::FEMClothShapeSim, including all inherited members.
| addToAABBMgr(PxReal contactDistance, Bp::FilterGroup::Enum group, Bp::ElementType::Enum type) (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | |
| attachShapeCore(const ShapeCore *core) (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| createLowLevelVolume() (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| createSqBounds() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| destroyLowLevelVolume() (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| destroySqBounds() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| ElementSim(ActorSim &actor) (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | |
| FEMClothShapeSim(FEMClothSim &FEMCloth) (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| getAbsPoseAligned(PxTransform *PX_RESTRICT globalPose) const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| getActor() const (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| getBodySim() const (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| getBounds() const (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| getContactOffset() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getCore() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| getElementID() const (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| getElemInteractions() const (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| getElemInteractionsReverse() const (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| getFilterInfo(PxFilterObjectAttributes &filterAttr, PxFilterData &filterData) const (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | virtual |
| getFlags() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getGeometryType() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getLLShapeSim() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getMinTorsionalPatchRadius() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getPxShape() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getPxsRigidCore() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| getRbSim() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getRestOffset() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getScene() const (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| getSqBoundsId() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getSqPrunerIndex() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getTorsionalPatchRadius() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getTransformCacheID() const (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| getWorldBounds() const (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| initID() (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| initSubsystemsDependingOnElementID() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | protected |
| internalAddToBroadPhase() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | protected |
| internalRemoveFromBroadPhase(bool wakeOnLostTouch=true) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | protected |
| isInBroadPhase() const (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| mActor (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | protected |
| markBoundsForUpdate() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| mElementID (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | protected |
| mInBroadPhase (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | protected |
| mLLShape (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | protected |
| mPrunerIndex (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | protected |
| mShapeArrayIndex (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | |
| mSqBoundsId (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | protected |
| onContactOffsetChange() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| onFilterDataChange() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| onFlagChange(PxShapeFlags oldFlags) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| onMaterialChange() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| onResetFiltering() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| onRestOffsetChange() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| onVolumeOrTransformChange() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| reinsertBroadPhase() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| releaseID() (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | inline |
| removeFromAABBMgr() (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | |
| removeFromBroadPhase(bool wakeOnLostTouch) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| setCore(const ShapeCore *core) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| setElementInteractionsDirty(InteractionDirtyFlag::Enum flag, PxU8 interactionFlag) (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | |
| setInitialTransform(const PxTransform &transform, PxReal scale) (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | inline |
| setSqBoundsId(PxU32 id) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| setSqPrunerIndex(PxU32 index) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| ShapeSimBase(ActorSim &owner, const ShapeCore *core) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |
| updateBounds() (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| updateBoundsInAABBMgr() (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | |
| updateBPGroup() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| updateCached(PxU32 transformCacheFlags, PxBitMapPinned *shapeChangedMap) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| updateCached(PxsTransformCache &transformCache, Bp::BoundsArray &boundsArray) (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | |
| ~ElementSim() (defined in physx::Sc::ElementSim) | physx::Sc::ElementSim | protected |
| ~FEMClothShapeSim() (defined in physx::Sc::FEMClothShapeSim) | physx::Sc::FEMClothShapeSim | virtual |
| ~ShapeSimBase() (defined in physx::Sc::ShapeSimBase) | physx::Sc::ShapeSimBase | inline |