User callback class for character controller events.
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#include <PxController.h>
User callback class for character controller events.
- Note
- Character controller hit reports are only generated when move is called.
- See also
- PxControllerDesc.callback
◆ onControllerHit()
| virtual void physx::PxUserControllerHitReport::onControllerHit |
( |
const PxControllersHit & |
hit | ) |
|
|
pure virtual |
Called when current controller hits another controller.
- Parameters
-
| [in] | hit | Provides information about the hit. |
- See also
- PxControllersHit
◆ onObstacleHit()
◆ onShapeHit()
Called when current controller hits a shape.
This is called when the CCT moves and hits a shape. This will not be called when a moving shape hits a non-moving CCT.
- Parameters
-
| [in] | hit | Provides information about the hit. |
- See also
- PxControllerShapeHit
The documentation for this class was generated from the following file: