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RavEngine
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This is the complete list of members for physx::NpSoftBody, including all inherited members.
| addClothAttachment(PxFEMCloth *cloth, PxU32 triIdx, const PxVec4 &triBarycentric, PxU32 tetIdx, const PxVec4 &tetBarycentric, PxConeLimitedConstraint *constraint) | physx::NpSoftBody | virtual |
| addClothFilter(PxFEMCloth *cloth, PxU32 triIdx, PxU32 tetIdx) | physx::NpSoftBody | virtual |
| addConnector(NpConnectorType::Enum type, PxBase *object, const char *errMsg) (defined in physx::NpActor) | physx::NpActor | |
| addConstraintsToScene() (defined in physx::NpActor) | physx::NpActor | inline |
| addParticleAttachment(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId, const PxVec4 &barycentric) | physx::NpSoftBody | virtual |
| addParticleFilter(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId) | physx::NpSoftBody | virtual |
| addRigidAttachment(PxRigidActor *actor, PxU32 vertId, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint) | physx::NpSoftBody | virtual |
| addRigidFilter(PxRigidActor *actor, PxU32 vertId) | physx::NpSoftBody | virtual |
| addSoftBodyAttachment(PxSoftBody *softbody0, PxU32 tetIdx0, const PxVec4 &tetBarycentric0, PxU32 tetIdx1, const PxVec4 &tetBarycentric1, PxConeLimitedConstraint *constraint) | physx::NpSoftBody | virtual |
| addSoftBodyFilter(PxSoftBody *softbody0, PxU32 tetIdx0, PxU32 tetIdx1) | physx::NpSoftBody | virtual |
| addSoftBodyFilters(PxSoftBody *softbody0, PxU32 *tetIndices0, PxU32 *tetIndices1, PxU32 tetIndicesSize) | physx::NpSoftBody | virtual |
| addTetRigidAttachment(PxRigidActor *actor, PxU32 tetIdx, const PxVec4 &barycentric, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint) | physx::NpSoftBody | virtual |
| addTetRigidFilter(PxRigidActor *actor, PxU32 tetIdx) | physx::NpSoftBody | virtual |
| attachShape(PxShape &shape) | physx::NpSoftBody | virtual |
| attachSimulationMesh(PxTetrahedronMesh &simulationMesh, PxSoftBodyAuxData &softBodyAuxData) | physx::NpSoftBody | virtual |
| detachShape() | physx::NpSoftBody | virtual |
| detachSimulationMesh() | physx::NpSoftBody | virtual |
| exportData(PxSerializationContext &) const (defined in physx::NpSoftBody) | physx::NpSoftBody | inline |
| findConnector(NpConnectorType::Enum type, PxBase *object) const (defined in physx::NpActor) | physx::NpActor | |
| getActorCore() const (defined in physx::NpActor) | physx::NpActor | inline |
| getActorCore() (defined in physx::NpActor) | physx::NpActor | inline |
| getBaseFlags() const | physx::PxBase | inline |
| getBaseIndex() const (defined in physx::NpBase) | physx::NpBase | inline |
| getBinaryMetaData(PxOutputStream &stream) (defined in physx::NpActor) | physx::NpActor | static |
| getCollisionMesh() | physx::NpSoftBody | virtual |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const PX_OVERRIDE | physx::PxSoftBody | inlinevirtual |
| getConnectorIterator(NpConnectorType::Enum type) (defined in physx::NpActor) | physx::NpActor | inline |
| getConnectors(NpConnectorType::Enum type, T **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const (defined in physx::NpActor) | physx::NpActor | inline |
| getCore() const (defined in physx::NpSoftBody) | physx::NpSoftBody | inline |
| getCore() (defined in physx::NpSoftBody) | physx::NpSoftBody | inline |
| getCoreOffset() (defined in physx::NpSoftBody) | physx::NpSoftBody | inlinestatic |
| getCudaContextManager() const | physx::NpSoftBody | virtual |
| getFromPxActor(PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getFromPxActor(const PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getGpuSoftBodyIndex() | physx::NpSoftBody | virtual |
| getKinematicTargetCPU() | physx::NpSoftBody | inlinevirtual |
| getName() const | physx::NpSoftBody | virtual |
| getNbConnectors(NpConnectorType::Enum type) const (defined in physx::NpActor) | physx::NpActor | |
| getNpAggregate(PxU32 &index) const (defined in physx::NpActor) | physx::NpActor | |
| getNpScene() const (defined in physx::NpBase) | physx::NpBase | inline |
| getNpSceneFromActor(const PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getNpType() const (defined in physx::NpBase) | physx::NpBase | inline |
| getParameter() const | physx::NpSoftBody | virtual |
| getPositionInvMassCPU() | physx::NpSoftBody | inlinevirtual |
| getPxActor() const (defined in physx::NpActor) | physx::NpActor | |
| getRestPositionInvMassCPU() | physx::NpSoftBody | inlinevirtual |
| getScRigidCore() const (defined in physx::NpActor) | physx::NpActor | inline |
| getScRigidCore() (defined in physx::NpActor) | physx::NpActor | inline |
| getShape() | physx::NpSoftBody | virtual |
| getShapeManager_(PxRigidActor &actor) (defined in physx::NpActor) | physx::NpActor | static |
| getShapeManager_(const PxRigidActor &actor) (defined in physx::NpActor) | physx::NpActor | static |
| getSimPositionInvMassCPU() | physx::NpSoftBody | inlinevirtual |
| getSimulationMesh() | physx::NpSoftBody | virtual |
| getSimVelocityInvMassCPU() | physx::NpSoftBody | inlinevirtual |
| getSoftBodyAuxData() | physx::NpSoftBody | virtual |
| getSoftBodyFlag() const | physx::NpSoftBody | virtual |
| getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const | physx::NpSoftBody | virtual |
| getType() const | physx::NpSoftBody | inlinevirtual |
| getWakeCounter() const | physx::NpSoftBody | virtual |
| getWorldBounds(float inflation=1.01f) const | physx::NpSoftBody | virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isAPIWriteForbidden() const (defined in physx::NpBase) | physx::NpBase | inline |
| isAPIWriteForbiddenExceptSplitSim() const (defined in physx::NpBase) | physx::NpBase | inline |
| isKindOf(const char *name) const PX_OVERRIDE | physx::PxSoftBody | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| isSleeping() const | physx::NpSoftBody | virtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| mConnectorArray (defined in physx::NpActor) | physx::NpActor | protected |
| mFreeSlot (defined in physx::NpBase) | physx::NpBase | protected |
| mName (defined in physx::NpActor) | physx::NpActor | protected |
| NpActor(const PxEMPTY) (defined in physx::NpActor) | physx::NpActor | inline |
| NpActor(NpType::Enum type) (defined in physx::NpActor) | physx::NpActor | |
| NpBase(const PxEMPTY) (defined in physx::NpBase) | physx::NpBase | inline |
| NpBase(NpType::Enum type) (defined in physx::NpBase) | physx::NpBase | inline |
| NpSoftBody(PxCudaContextManager &cudaContextManager) (defined in physx::NpSoftBody) | physx::NpSoftBody | |
| NpSoftBody(PxBaseFlags baseFlags, PxCudaContextManager &cudaContextManager) (defined in physx::NpSoftBody) | physx::NpSoftBody | |
| onActorRelease(PxActor *actor) (defined in physx::NpActor) | physx::NpActor | static |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| PxActor(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxActor) | physx::PxActor | inlineprotected |
| PxActor(PxBaseFlags baseFlags) (defined in physx::PxActor) | physx::PxActor | inlineprotected |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxSoftBody(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxSoftBody) | physx::PxSoftBody | inlineprotected |
| PxSoftBody(PxBaseFlags baseFlags) (defined in physx::PxSoftBody) | physx::PxSoftBody | inlineprotected |
| readData(PxSoftBodyData::Enum flags, PxBuffer &buffer, bool flush) | physx::NpSoftBody | virtual |
| readData(PxSoftBodyData::Enum flags, bool flush) | physx::NpSoftBody | virtual |
| release() | physx::NpSoftBody | virtual |
| removeClothAttachment(PxFEMCloth *cloth, PxU32 handle) | physx::NpSoftBody | virtual |
| removeClothFilter(PxFEMCloth *cloth, PxU32 triIdx, PxU32 tetIdx) | physx::NpSoftBody | virtual |
| removeConnector(PxActor &owner, NpConnectorType::Enum type, PxBase *object, const char *errorMsg) (defined in physx::NpActor) | physx::NpActor | |
| removeConstraints(PxRigidActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| removeConstraintsFromScene() (defined in physx::NpActor) | physx::NpActor | |
| removeFromAggregate(PxActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| removeParticleAttachment(PxPBDParticleSystem *particlesystem, PxU32 handle) | physx::NpSoftBody | virtual |
| removeParticleFilter(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId) | physx::NpSoftBody | virtual |
| removeRigidAttachment(PxRigidActor *actor, PxU32 handle) | physx::NpSoftBody | virtual |
| removeRigidFilter(PxRigidActor *actor, PxU32 vertId) | physx::NpSoftBody | virtual |
| removeSoftBodyAttachment(PxSoftBody *softbody0, PxU32 handle) | physx::NpSoftBody | virtual |
| removeSoftBodyFilter(PxSoftBody *softbody0, PxU32 tetIdx0, PxU32 tetIdx1) | physx::NpSoftBody | virtual |
| removeSoftBodyFilters(PxSoftBody *softbody0, PxU32 *tetIndices0, PxU32 *tetIndices1, PxU32 tetIndicesSize) | physx::NpSoftBody | virtual |
| removeTetRigidFilter(PxRigidActor *actor, PxU32 tetIdx) | physx::NpSoftBody | virtual |
| scSetActorFlags(PxActorFlags v) (defined in physx::NpActor) | physx::NpActor | inline |
| scSetDominanceGroup(PxDominanceGroup v) (defined in physx::NpActor) | physx::NpActor | |
| scSetOwnerClient(PxClientID inId) (defined in physx::NpActor) | physx::NpActor | |
| scSwitchFromNoSim() (defined in physx::NpActor) | physx::NpActor | inline |
| scSwitchToNoSim() (defined in physx::NpActor) | physx::NpActor | inline |
| setAggregate(NpAggregate *np, PxActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setBaseIndex(PxU32 index) (defined in physx::NpBase) | physx::NpBase | inline |
| setName(const char *) | physx::NpSoftBody | virtual |
| setNpScene(NpScene *scene) (defined in physx::NpBase) | physx::NpBase | inline |
| setParameter(const PxFEMParameters paramters) | physx::NpSoftBody | virtual |
| setSoftBodyFlag(PxSoftBodyFlag::Enum flag, bool val) | physx::NpSoftBody | virtual |
| setSoftBodyFlags(PxSoftBodyFlags flags) | physx::NpSoftBody | virtual |
| setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters) | physx::NpSoftBody | virtual |
| setWakeCounter(PxReal wakeCounterValue) | physx::NpSoftBody | virtual |
| sNpOffsets (defined in physx::NpActor) | physx::NpActor | static |
| sOffsets (defined in physx::NpActor) | physx::NpActor | static |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| updateMaterials() (defined in physx::NpSoftBody) | physx::NpSoftBody | |
| userData | physx::PxActor | |
| writeData(PxSoftBodyData::Enum flags, PxBuffer &buffer, bool flush) | physx::NpSoftBody | virtual |
| writeData(PxSoftBodyData::Enum flags, bool flush) | physx::NpSoftBody | virtual |
| ~NpActor() (defined in physx::NpActor) | physx::NpActor | inlineprotected |
| ~NpBase() (defined in physx::NpBase) | physx::NpBase | inlineprotected |
| ~NpSoftBody() (defined in physx::NpSoftBody) | physx::NpSoftBody | inlinevirtual |
| ~PxActor() (defined in physx::PxActor) | physx::PxActor | inlineprotectedvirtual |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxSoftBody() (defined in physx::PxSoftBody) | physx::PxSoftBody | inlinevirtual |