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physx::NpShapeManager Member List

This is the complete list of members for physx::NpShapeManager, including all inherited members.

attachShape(NpShape &shape, PxRigidActor &actor) (defined in physx::NpShapeManager)physx::NpShapeManager
clearShapesOnRelease(NpScene &s, PxRigidActor &) (defined in physx::NpShapeManager)physx::NpShapeManager
detachAll(PxSceneQuerySystem *pxsq, const PxRigidActor &actor) (defined in physx::NpShapeManager)physx::NpShapeManager
detachShape(NpShape &s, PxRigidActor &actor, bool wakeOnLostTouch) (defined in physx::NpShapeManager)physx::NpShapeManager
exportExtraData(PxSerializationContext &stream) (defined in physx::NpShapeManager)physx::NpShapeManager
getBinaryMetaData(PxOutputStream &stream) (defined in physx::NpShapeManager)physx::NpShapeManagerstatic
getCompoundID() const (defined in physx::NpShapeManager)physx::NpShapeManagerinline
getNbShapes() const (defined in physx::NpShapeManager)physx::NpShapeManagerinline
getPruningStructure() const (defined in physx::NpShapeManager)physx::NpShapeManagerinline
getShapes() const (defined in physx::NpShapeManager)physx::NpShapeManagerinline
getShapes(PxShape **buffer, PxU32 bufferSize, PxU32 startIndex=0) const (defined in physx::NpShapeManager)physx::NpShapeManager
getShapeTable() const (defined in physx::NpShapeManager)physx::NpShapeManagerinline
getShapeTableOffset() (defined in physx::NpShapeManager)physx::NpShapeManagerinlinestatic
getWorldBounds_(const PxRigidActor &) const (defined in physx::NpShapeManager)physx::NpShapeManager
importExtraData(PxDeserializationContext &context) (defined in physx::NpShapeManager)physx::NpShapeManager
isSqCompound() const (defined in physx::NpShapeManager)physx::NpShapeManagerinline
markActorForSQUpdate(PxSceneQuerySystem &pxsq, const PxRigidActor &actor) (defined in physx::NpShapeManager)physx::NpShapeManager
markShapeForSQUpdate(PxSceneQuerySystem &pxsq, const PxShape &shape, const PxRigidActor &actor) (defined in physx::NpShapeManager)physx::NpShapeManager
NpShapeManager(const PxEMPTY) (defined in physx::NpShapeManager)physx::NpShapeManager
NpShapeManager() (defined in physx::NpShapeManager)physx::NpShapeManager
operator delete(void *, void *) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t, void *address) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
preExportDataReset() (defined in physx::NpShapeManager)physx::NpShapeManager
setCompoundID(NpCompoundId id) (defined in physx::NpShapeManager)physx::NpShapeManagerinline
setPruningStructure(Sq::PruningStructure *ps) (defined in physx::NpShapeManager)physx::NpShapeManagerinline
setupAllSceneQuery(PxSceneQuerySystem &pxsq, const NpActor &npActor, const PxRigidActor &actor, const Sq::PruningStructure *ps, const PxBounds3 *bounds, bool isDynamic) (defined in physx::NpShapeManager)physx::NpShapeManager
setupAllSceneQuery(PxSceneQuerySystem &pxsq, const PxRigidActor &actor, const Sq::PruningStructure *ps, const PxBounds3 *bounds=NULL, const Gu::BVH *bvh=NULL) (defined in physx::NpShapeManager)physx::NpShapeManager
setupSceneQuery(PxSceneQuerySystem &pxsq, const NpActor &npActor, const PxRigidActor &actor, const NpShape &shape) (defined in physx::NpShapeManager)physx::NpShapeManager
setupSQShape(PxSceneQuerySystem &pxsq, const NpShape &shape, const NpActor &npActor, const PxRigidActor &actor, bool dynamic, const PxBounds3 *bounds, const Sq::PruningStructure *ps) (defined in physx::NpShapeManager)physx::NpShapeManager
teardownAllSceneQuery(PxSceneQuerySystem &pxsq, const PxRigidActor &actor) (defined in physx::NpShapeManager)physx::NpShapeManager
teardownSceneQuery(PxSceneQuerySystem &pxsq, const PxRigidActor &actor, const NpShape &shape) (defined in physx::NpShapeManager)physx::NpShapeManager
~NpShapeManager() (defined in physx::NpShapeManager)physx::NpShapeManager