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RavEngine
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This is the complete list of members for physx::NpRigidStatic, including all inherited members.
| addConnector(NpConnectorType::Enum type, PxBase *object, const char *errMsg) (defined in physx::NpActor) | physx::NpActor | |
| addConstraintsToScene() (defined in physx::NpActor) | physx::NpActor | inline |
| attachShape(PxShape &s) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| createObject(PxU8 *&address, PxDeserializationContext &context) (defined in physx::NpRigidStatic) | physx::NpRigidStatic | static |
| detachShape(PxShape &s, bool wakeOnLostTouch) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| exportExtraData(PxSerializationContext &context) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| findConnector(NpConnectorType::Enum type, PxBase *object) const (defined in physx::NpActor) | physx::NpActor | |
| getActorCore() const (defined in physx::NpActor) | physx::NpActor | inline |
| getActorCore() (defined in physx::NpActor) | physx::NpActor | inline |
| getActorFlags() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getAggregate() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inlinevirtual |
| getBaseIndex() const (defined in physx::NpBase) | physx::NpBase | inline |
| getBinaryMetaData(PxOutputStream &stream) (defined in physx::NpRigidStatic) | physx::NpRigidStatic | static |
| getConnectorIterator(NpConnectorType::Enum type) (defined in physx::NpActor) | physx::NpActor | inline |
| getConnectors(NpConnectorType::Enum type, T **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const (defined in physx::NpActor) | physx::NpActor | inline |
| getConstraints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| getCore() const (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inline |
| getCore() (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inline |
| getCoreOffset() (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inlinestatic |
| getDominanceGroup() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getFromPxActor(PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getFromPxActor(const PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getGlobalPose() const PX_OVERRIDE (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |
| getInternalActorIndex() const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| getName() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getNbConnectors(NpConnectorType::Enum type) const (defined in physx::NpActor) | physx::NpActor | |
| getNbConstraints() const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| getNbShapes() const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| getNpAggregate(PxU32 &index) const (defined in physx::NpActor) | physx::NpActor | |
| getNpScene() const (defined in physx::NpBase) | physx::NpBase | inline |
| getNpSceneFromActor(const PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getNpShapeManagerOffset() (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inlinestatic |
| getNpType() const (defined in physx::NpBase) | physx::NpBase | inline |
| getOwnerClient() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getPxActor() const (defined in physx::NpActor) | physx::NpActor | |
| getRigidActorArrayIndex() const (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| getRigidActorSceneIndex() const (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| getScene() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getScRigidCore() const (defined in physx::NpActor) | physx::NpActor | inline |
| getScRigidCore() (defined in physx::NpActor) | physx::NpActor | inline |
| getShapeManager() (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| getShapeManager() const (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| getShapeManager_(PxRigidActor &actor) (defined in physx::NpActor) | physx::NpActor | static |
| getShapeManager_(const PxRigidActor &actor) (defined in physx::NpActor) | physx::NpActor | static |
| getShapes(PxShape **buffer, PxU32 bufferSize, PxU32 startIndex=0) const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| getType() const PX_OVERRIDE (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inlinevirtual |
| getWorldBounds(float inflation=1.01f) const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| importExtraData(PxDeserializationContext &context) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| isAPIWriteForbidden() const (defined in physx::NpBase) | physx::NpBase | inline |
| isAPIWriteForbiddenExceptSplitSim() const (defined in physx::NpBase) | physx::NpBase | inline |
| mConnectorArray (defined in physx::NpActor) | physx::NpActor | protected |
| mFreeSlot (defined in physx::NpBase) | physx::NpBase | protected |
| mName (defined in physx::NpActor) | physx::NpActor | protected |
| mShapeManager (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | protected |
| NpActor(const PxEMPTY) (defined in physx::NpActor) | physx::NpActor | inline |
| NpActor(NpType::Enum type) (defined in physx::NpActor) | physx::NpActor | |
| NpActorTemplate(PxBaseFlags baseFlags) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inline |
| NpActorTemplate(PxType concreteType, PxBaseFlags baseFlags, NpType::Enum type) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | |
| NpBase(const PxEMPTY) (defined in physx::NpBase) | physx::NpBase | inline |
| NpBase(NpType::Enum type) (defined in physx::NpBase) | physx::NpBase | inline |
| NpRigidActorTemplate(PxBaseFlags baseFlags) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| NpRigidActorTemplate(PxType concreteType, PxBaseFlags baseFlags, NpType::Enum type) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | |
| NpRigidStatic(PxBaseFlags baseFlags) (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inline |
| NpRigidStatic(const PxTransform &pose) (defined in physx::NpRigidStatic) | physx::NpRigidStatic | |
| onActorRelease(PxActor *actor) (defined in physx::NpActor) | physx::NpActor | static |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| preExportDataReset() (defined in physx::NpRigidStatic) | physx::NpRigidStatic | inline |
| release() PX_OVERRIDE (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |
| removeConnector(PxActor &owner, NpConnectorType::Enum type, PxBase *object, const char *errorMsg) (defined in physx::NpActor) | physx::NpActor | |
| removeConstraints(PxRigidActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| removeConstraintsFromScene() (defined in physx::NpActor) | physx::NpActor | |
| removeFromAggregate(PxActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| removeShapes(PxSceneQuerySystem *sqManager) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | |
| requiresObjects(PxProcessPxBaseCallback &c) (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |
| resetFiltering_(NpActor &ro, Sc::RigidCore &core, PxShape *const *shapes, PxU32 shapeCount) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | |
| resolveReferences(PxDeserializationContext &context) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| scSetActorFlags(PxActorFlags v) (defined in physx::NpActor) | physx::NpActor | inline |
| scSetDominanceGroup(PxDominanceGroup v) (defined in physx::NpActor) | physx::NpActor | |
| scSetOwnerClient(PxClientID inId) (defined in physx::NpActor) | physx::NpActor | |
| scSwitchFromNoSim() (defined in physx::NpActor) | physx::NpActor | inline |
| scSwitchToNoSim() (defined in physx::NpActor) | physx::NpActor | inline |
| setActorFlag(PxActorFlag::Enum flag, bool value) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| setActorFlagInternal(PxActorFlag::Enum flag, bool value) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | protected |
| setActorFlags(PxActorFlags inFlags) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| setActorFlagsInternal(PxActorFlags inFlags) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | protected |
| setActorSimFlag(bool value) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | protected |
| setAggregate(NpAggregate *np, PxActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| setBaseIndex(PxU32 index) (defined in physx::NpBase) | physx::NpBase | inline |
| setDominanceGroup(PxDominanceGroup dominanceGroup) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setGlobalPose(const PxTransform &pose, bool wake) PX_OVERRIDE (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |
| setName(const char *) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setNpScene(NpScene *scene) (defined in physx::NpBase) | physx::NpBase | inline |
| setOwnerClient(PxClientID inClient) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setRigidActorArrayIndex(PxU32 index) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| setRigidActorSceneIndex(PxU32 index) (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | inline |
| sNpOffsets (defined in physx::NpActor) | physx::NpActor | static |
| sOffsets (defined in physx::NpActor) | physx::NpActor | static |
| switchFromNoSim() PX_OVERRIDE (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |
| switchToNoSim() PX_OVERRIDE (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |
| updateShaderComs() (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | |
| ~NpActor() (defined in physx::NpActor) | physx::NpActor | inlineprotected |
| ~NpActorTemplate() (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| ~NpBase() (defined in physx::NpBase) | physx::NpBase | inlineprotected |
| ~NpRigidActorTemplate() (defined in physx::NpRigidActorTemplate< APIClass >) | physx::NpRigidActorTemplate< APIClass > | virtual |
| ~NpRigidStatic() (defined in physx::NpRigidStatic) | physx::NpRigidStatic | virtual |