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physx::NpRigidBodyTemplate< APIClass > Member List

This is the complete list of members for physx::NpRigidBodyTemplate< APIClass >, including all inherited members.

addConnector(NpConnectorType::Enum type, PxBase *object, const char *errMsg) (defined in physx::NpActor)physx::NpActor
addConstraintsToScene() (defined in physx::NpActor)physx::NpActorinline
addSpatialForce(const PxVec3 *force, const PxVec3 *torque, PxForceMode::Enum mode) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
attachShape(PxShape &shape) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
clearSpatialForce(PxForceMode::Enum mode, bool force, bool torque) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
detachShape(PxShape &s, bool wakeOnLostTouch) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
exportExtraData(PxSerializationContext &context) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
findConnector(NpConnectorType::Enum type, PxBase *object) const (defined in physx::NpActor)physx::NpActor
getActorCore() const (defined in physx::NpActor)physx::NpActorinline
getActorCore() (defined in physx::NpActor)physx::NpActorinline
getActorFlags() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
getAggregate() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >inlinevirtual
getAngularDamping() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getAngularVelocity() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getBaseIndex() const (defined in physx::NpBase)physx::NpBaseinline
getBinaryMetaData(PxOutputStream &stream) (defined in physx::NpActor)physx::NpActorstatic
getCMassLocalPose() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getConnectorIterator(NpConnectorType::Enum type) (defined in physx::NpActor)physx::NpActorinline
getConnectors(NpConnectorType::Enum type, T **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const (defined in physx::NpActor)physx::NpActorinline
getConstraints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
getContactSlopCoefficient() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getCore() const (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
getCore() (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
getDominanceGroup() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
getFromPxActor(PxActor &actor) (defined in physx::NpActor)physx::NpActorinlinestatic
getFromPxActor(const PxActor &actor) (defined in physx::NpActor)physx::NpActorinlinestatic
getGlobalPose() const =0 (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >pure virtual
getInternalActorIndex() const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
getInternalIslandNodeIndex() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getInvMass() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getLinearDamping() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getLinearVelocity() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMass() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMassSpaceInertiaTensor() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMassSpaceInvInertiaTensor() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMaxAngularVelocity() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMaxContactImpulse() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMaxDepenetrationVelocity() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMaxLinearVelocity() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getMinCCDAdvanceCoefficient() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
getName() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
getNbConnectors(NpConnectorType::Enum type) const (defined in physx::NpActor)physx::NpActor
getNbConstraints() const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
getNbShapes() const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
getNpAggregate(PxU32 &index) const (defined in physx::NpActor)physx::NpActor
getNpScene() const (defined in physx::NpBase)physx::NpBaseinline
getNpSceneFromActor(const PxActor &actor) (defined in physx::NpActor)physx::NpActorinlinestatic
getNpType() const (defined in physx::NpBase)physx::NpBaseinline
getOwnerClient() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
getPxActor() const (defined in physx::NpActor)physx::NpActor
getRigidActorArrayIndex() const (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
getRigidActorSceneIndex() const (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
getRigidBodyFlags() const PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inlinevirtual
getRigidBodyFlagsFast() const (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
getScene() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
getScRigidCore() const (defined in physx::NpActor)physx::NpActorinline
getScRigidCore() (defined in physx::NpActor)physx::NpActorinline
getShapeManager() (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
getShapeManager() const (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
getShapeManager_(PxRigidActor &actor) (defined in physx::NpActor)physx::NpActorstatic
getShapeManager_(const PxRigidActor &actor) (defined in physx::NpActor)physx::NpActorstatic
getShapes(PxShape **buffer, PxU32 bufferSize, PxU32 startIndex=0) const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
getType() const =0 (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >pure virtual
getWorldBounds(float inflation=1.01f) const PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
importExtraData(PxDeserializationContext &context) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
isAPIWriteForbidden() const (defined in physx::NpBase)physx::NpBaseinline
isAPIWriteForbiddenExceptSplitSim() const (defined in physx::NpBase)physx::NpBaseinline
isKinematic() const (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
mConnectorArray (defined in physx::NpActor)physx::NpActorprotected
mCore (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
mFreeSlot (defined in physx::NpBase)physx::NpBaseprotected
mName (defined in physx::NpActor)physx::NpActorprotected
mShapeManager (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >protected
NpActor(const PxEMPTY) (defined in physx::NpActor)physx::NpActorinline
NpActor(NpType::Enum type) (defined in physx::NpActor)physx::NpActor
NpActorTemplate(PxBaseFlags baseFlags) (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >inline
NpActorTemplate(PxType concreteType, PxBaseFlags baseFlags, NpType::Enum type) (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >
NpBase(const PxEMPTY) (defined in physx::NpBase)physx::NpBaseinline
NpBase(NpType::Enum type) (defined in physx::NpBase)physx::NpBaseinline
NpRigidActorTemplate(PxBaseFlags baseFlags) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
NpRigidActorTemplate(PxType concreteType, PxBaseFlags baseFlags, NpType::Enum type) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >
NpRigidBodyTemplate(PxBaseFlags baseFlags) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
NpRigidBodyTemplate(PxType concreteType, PxBaseFlags baseFlags, const PxActorType::Enum type, NpType::Enum npType, const PxTransform &bodyPose) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >
onActorRelease(PxActor *actor) (defined in physx::NpActor)physx::NpActorstatic
operator delete(void *, void *) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t, void *address) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
preExportDataReset() (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >
release()=0 (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >pure virtual
removeConnector(PxActor &owner, NpConnectorType::Enum type, PxBase *object, const char *errorMsg) (defined in physx::NpActor)physx::NpActor
removeConstraints(PxRigidActor &owner) (defined in physx::NpActor)physx::NpActor
removeConstraintsFromScene() (defined in physx::NpActor)physx::NpActor
removeFromAggregate(PxActor &owner) (defined in physx::NpActor)physx::NpActor
removeShapes(PxSceneQuerySystem *sqManager) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >
requiresObjects(PxProcessPxBaseCallback &c) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
resetFiltering_(NpActor &ro, Sc::RigidCore &core, PxShape *const *shapes, PxU32 shapeCount) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >
resolveReferences(PxDeserializationContext &context) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
RigidActorTemplateClass typedef (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
scAddSpatialAcceleration(const PxVec3 *linAcc, const PxVec3 *angAcc) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scAddSpatialVelocity(const PxVec3 *linVelDelta, const PxVec3 *angVelDelta) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scCheckSleepReadinessBesidesWakeCounter() (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scClearSpatialAcceleration(bool force, bool torque) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scClearSpatialVelocity(bool force, bool torque) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scGetGlobalInertiaTensorInverse() const (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scPutToSleep() (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scPutToSleepInternal() (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetActorFlags(PxActorFlags v) (defined in physx::NpActor)physx::NpActorinline
scSetAngularVelocity(const PxVec3 &v) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetBody2World(const PxTransform &p) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetDominanceGroup(PxDominanceGroup v) (defined in physx::NpActor)physx::NpActor
scSetFlags(PxRigidBodyFlags f) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetKinematicTarget(const PxTransform &p) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetLinearVelocity(const PxVec3 &v) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetLockFlags(PxRigidDynamicLockFlags f) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetOwnerClient(PxClientID inId) (defined in physx::NpActor)physx::NpActor
scSetSolverIterationCounts(PxU16 c) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetSpatialAcceleration(const PxVec3 *linAcc, const PxVec3 *angAcc) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSetWakeCounter(PxReal w) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scSwitchFromNoSim() (defined in physx::NpActor)physx::NpActorinline
scSwitchToNoSim() (defined in physx::NpActor)physx::NpActorinline
scWakeUp() (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
scWakeUpInternal(PxReal wakeCounter) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >inline
setActorFlag(PxActorFlag::Enum flag, bool value) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
setActorFlagInternal(PxActorFlag::Enum flag, bool value) (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >protected
setActorFlags(PxActorFlags inFlags) PX_OVERRIDE (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
setActorFlagsInternal(PxActorFlags inFlags) (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >protected
setActorSimFlag(bool value) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >protected
setAggregate(NpAggregate *np, PxActor &owner) (defined in physx::NpActor)physx::NpActor
setAngularDamping(PxReal angDamp) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setBaseIndex(PxU32 index) (defined in physx::NpBase)physx::NpBaseinline
setCMassLocalPoseInternal(const PxTransform &) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
setContactSlopCoefficient(PxReal slopCoefficient) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setDominanceGroup(PxDominanceGroup dominanceGroup) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
setLinearDamping(PxReal linDamp) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMass(PxReal mass) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMassSpaceInertiaTensor(const PxVec3 &m) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMaxAngularVelocity(PxReal maxAngVel) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMaxContactImpulse(PxReal maxDepenVel) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMaxDepenetrationVelocity(PxReal maxDepenVel) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMaxLinearVelocity(PxReal maxLinVel) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setMinCCDAdvanceCoefficient(PxReal advanceCoefficient) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setName(const char *) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
setNpScene(NpScene *scene) (defined in physx::NpBase)physx::NpBaseinline
setOwnerClient(PxClientID inClient) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
setRigidActorArrayIndex(PxU32 index) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
setRigidActorSceneIndex(PxU32 index) (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inline
setRigidBodyFlag(PxRigidBodyFlag::Enum, bool value) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setRigidBodyFlags(PxRigidBodyFlags inFlags) PX_OVERRIDE (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual
setRigidBodyFlagsInternal(const PxRigidBodyFlags &currentFlags, const PxRigidBodyFlags &newFlags) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
setSpatialForce(const PxVec3 *force, const PxVec3 *torque, PxForceMode::Enum mode) (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >protected
sNpOffsets (defined in physx::NpActor)physx::NpActorstatic
sOffsets (defined in physx::NpActor)physx::NpActorstatic
switchFromNoSim() (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inlinevirtual
switchToNoSim() (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >inlinevirtual
updateShaderComs() (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >
~NpActor() (defined in physx::NpActor)physx::NpActorinlineprotected
~NpActorTemplate() (defined in physx::NpActorTemplate< APIClass >)physx::NpActorTemplate< APIClass >virtual
~NpBase() (defined in physx::NpBase)physx::NpBaseinlineprotected
~NpRigidActorTemplate() (defined in physx::NpRigidActorTemplate< APIClass >)physx::NpRigidActorTemplate< APIClass >virtual
~NpRigidBodyTemplate() (defined in physx::NpRigidBodyTemplate< APIClass >)physx::NpRigidBodyTemplate< APIClass >virtual