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RavEngine
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This is the complete list of members for physx::NpParticleSystem< APIClass >, including all inherited members.
| addConnector(NpConnectorType::Enum type, PxBase *object, const char *errMsg) (defined in physx::NpActor) | physx::NpActor | |
| addConstraintsToScene() (defined in physx::NpActor) | physx::NpActor | inline |
| addParticleBuffer(PxParticleBuffer *userBuffer)=0 (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | pure virtual |
| createPhase(PxParticleMaterial *material, PxParticlePhaseFlags flags)=0 (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | pure virtual |
| enableCCD(bool enable) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| exportData(PxSerializationContext &) const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| exportExtraData(PxSerializationContext &context) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inlinevirtual |
| findConnector(NpConnectorType::Enum type, PxBase *object) const (defined in physx::NpActor) | physx::NpActor | |
| getActorCore() const (defined in physx::NpActor) | physx::NpActor | inline |
| getActorCore() (defined in physx::NpActor) | physx::NpActor | inline |
| getActorFlags() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getAggregate() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inlinevirtual |
| getBaseIndex() const (defined in physx::NpBase) | physx::NpBase | inline |
| getBinaryMetaData(PxOutputStream &stream) (defined in physx::NpActor) | physx::NpActor | static |
| getConnectorIterator(NpConnectorType::Enum type) (defined in physx::NpActor) | physx::NpActor | inline |
| getConnectors(NpConnectorType::Enum type, T **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const (defined in physx::NpActor) | physx::NpActor | inline |
| getContactOffset() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getCore() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| getCore() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| getCoreOffset() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinestatic |
| getCudaContextManager() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getDominanceGroup() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getFromPxActor(PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getFromPxActor(const PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getGpuParticleSystemIndex() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getMaxDepenetrationVelocity() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getMaxVelocity() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getName() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getNbConnectors(NpConnectorType::Enum type) const (defined in physx::NpActor) | physx::NpActor | |
| getNbParticleMaterials() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getNpAggregate(PxU32 &index) const (defined in physx::NpActor) | physx::NpActor | |
| getNpScene() const (defined in physx::NpBase) | physx::NpBase | inline |
| getNpSceneFromActor(const PxActor &actor) (defined in physx::NpActor) | physx::NpActor | inlinestatic |
| getNpType() const (defined in physx::NpBase) | physx::NpBase | inline |
| getOwnerClient() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getParticleContactOffset() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getParticleFlags() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getParticleSystemCallback() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getPeriodicBoundary() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getPxActor() const (defined in physx::NpActor) | physx::NpActor | |
| getRestOffset() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getScene() const PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| getScRigidCore() const (defined in physx::NpActor) | physx::NpActor | inline |
| getScRigidCore() (defined in physx::NpActor) | physx::NpActor | inline |
| getShapeManager_(PxRigidActor &actor) (defined in physx::NpActor) | physx::NpActor | static |
| getShapeManager_(const PxRigidActor &actor) (defined in physx::NpActor) | physx::NpActor | static |
| getSimulationFilterData() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getSolidRestOffset() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getSolverType() const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| getType() const =0 (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | pure virtual |
| getWorldBounds(float inflation=1.01f) const (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| importExtraData(PxDeserializationContext &context) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inlinevirtual |
| isAPIWriteForbidden() const (defined in physx::NpBase) | physx::NpBase | inline |
| isAPIWriteForbiddenExceptSplitSim() const (defined in physx::NpBase) | physx::NpBase | inline |
| mConnectorArray (defined in physx::NpActor) | physx::NpActor | protected |
| mCore (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | protected |
| mCudaContextManager (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | protected |
| mFreeSlot (defined in physx::NpBase) | physx::NpBase | protected |
| mName (defined in physx::NpActor) | physx::NpActor | protected |
| mNextPhaseGroupID (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | protected |
| NpActor(const PxEMPTY) (defined in physx::NpActor) | physx::NpActor | inline |
| NpActor(NpType::Enum type) (defined in physx::NpActor) | physx::NpActor | |
| NpActorTemplate(PxBaseFlags baseFlags) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inline |
| NpActorTemplate(PxType concreteType, PxBaseFlags baseFlags, NpType::Enum type) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | |
| NpBase(const PxEMPTY) (defined in physx::NpBase) | physx::NpBase | inline |
| NpBase(NpType::Enum type) (defined in physx::NpBase) | physx::NpBase | inline |
| NpParticleSystem(PxCudaContextManager &contextManager, PxType concreteType, NpType::Enum npType, PxActorType::Enum actorType) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| NpParticleSystem(PxBaseFlags baseFlags) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| onActorRelease(PxActor *actor) (defined in physx::NpActor) | physx::NpActor | static |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| release()=0 (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | pure virtual |
| removeConnector(PxActor &owner, NpConnectorType::Enum type, PxBase *object, const char *errorMsg) (defined in physx::NpActor) | physx::NpActor | |
| removeConstraints(PxRigidActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| removeConstraintsFromScene() (defined in physx::NpActor) | physx::NpActor | |
| removeFromAggregate(PxActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| removeParticleBuffer(PxParticleBuffer *userBuffer)=0 (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | pure virtual |
| resolveReferences(PxDeserializationContext &context) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | inlinevirtual |
| scSetActorFlags(PxActorFlags v) (defined in physx::NpActor) | physx::NpActor | inline |
| scSetContactOffset(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetDirtyFlag() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetDominanceGroup(PxDominanceGroup v) (defined in physx::NpActor) | physx::NpActor | |
| scSetFluidRestOffset(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetGridSizeX(const PxU32 v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetGridSizeY(const PxU32 v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetGridSizeZ(const PxU32 v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetMaxDepenetrationVelocity(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetMaxVelocity(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetOwnerClient(PxClientID inId) (defined in physx::NpActor) | physx::NpActor | |
| scSetParticleContactOffset(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetRestOffset(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetSleepThreshold(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetSolidRestOffset(const PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetSolverType(const PxParticleSolverType::Enum solverType) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSetWind(const PxVec3 &v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSnableCCD(const bool enable) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| scSwitchFromNoSim() (defined in physx::NpActor) | physx::NpActor | inline |
| scSwitchToNoSim() (defined in physx::NpActor) | physx::NpActor | inline |
| setActorFlag(PxActorFlag::Enum flag, bool value) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setActorFlagInternal(PxActorFlag::Enum flag, bool value) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | protected |
| setActorFlags(PxActorFlags inFlags) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setActorFlagsInternal(PxActorFlags inFlags) (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | protected |
| setAggregate(NpAggregate *np, PxActor &owner) (defined in physx::NpActor) | physx::NpActor | |
| setBaseIndex(PxU32 index) (defined in physx::NpBase) | physx::NpBase | inline |
| setContactOffset(PxReal contactOffset) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setDominanceGroup(PxDominanceGroup dominanceGroup) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setGridSizeX(PxU32 gridSizeX) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setGridSizeY(PxU32 gridSizeY) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setGridSizeZ(PxU32 gridSizeZ) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setMaxDepenetrationVelocity(PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setMaxVelocity(PxReal v) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setName(const char *debugName) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setNpScene(NpScene *scene) (defined in physx::NpBase) | physx::NpBase | inline |
| setOwnerClient(PxClientID inClient) PX_OVERRIDE (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| setParticleContactOffset(PxReal particleContactOffset) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setParticleFlag(PxParticleFlag::Enum flag, bool val) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setParticleFlags(PxParticleFlags flags) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setParticleSystemCallback(PxParticleSystemCallback *callback) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setPeriodicBoundary(const PxVec3 &boundary) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setRestOffset(PxReal restOffset) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setSimulationFilterData(const PxFilterData &data) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setSolidRestOffset(PxReal solidRestOffset) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |
| setSolverType(const PxParticleSolverType::Enum solverType) (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inline |
| sNpOffsets (defined in physx::NpActor) | physx::NpActor | static |
| sOffsets (defined in physx::NpActor) | physx::NpActor | static |
| ~NpActor() (defined in physx::NpActor) | physx::NpActor | inlineprotected |
| ~NpActorTemplate() (defined in physx::NpActorTemplate< APIClass >) | physx::NpActorTemplate< APIClass > | virtual |
| ~NpBase() (defined in physx::NpBase) | physx::NpBase | inlineprotected |
| ~NpParticleSystem() (defined in physx::NpParticleSystem< APIClass >) | physx::NpParticleSystem< APIClass > | inlinevirtual |