| addLoopJoint(PxConstraint *joint) | physx::NpArticulationReducedCoordinate | virtual |
| addToLinkList(NpArticulationLink &link) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| applyCache(PxArticulationCache &cache, const PxArticulationCacheFlags flags, bool autowake) | physx::NpArticulationReducedCoordinate | virtual |
| autoWakeInternal() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| commonInit() const | physx::NpArticulationReducedCoordinate | virtual |
| computeCoefficientMatrix(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeCoriolisAndCentrifugalForce(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeDenseJacobian(PxArticulationCache &cache, PxU32 &nRows, PxU32 &nCols) const | physx::NpArticulationReducedCoordinate | virtual |
| computeGeneralizedExternalForce(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeGeneralizedGravityForce(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeGeneralizedMassMatrix(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeJointAcceleration(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeJointForce(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| computeLambda(PxArticulationCache &cache, PxArticulationCache &rollBackCache, const PxReal *const jointTorque, const PxU32 maxIter) const | physx::NpArticulationReducedCoordinate | virtual |
| copyInternalStateToCache(PxArticulationCache &cache, const PxArticulationCacheFlags flags) const | physx::NpArticulationReducedCoordinate | virtual |
| createArticulationJoint(PxArticulationLink &parent, const PxTransform &parentFrame, PxArticulationLink &child, const PxTransform &childFrame) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| createCache() const | physx::NpArticulationReducedCoordinate | virtual |
| createFixedTendon() | physx::NpArticulationReducedCoordinate | virtual |
| createLink(PxArticulationLink *parent, const PxTransform &pose) | physx::NpArticulationReducedCoordinate | virtual |
| createObject(PxU8 *&address, PxDeserializationContext &context) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | static |
| createSensor(PxArticulationLink *link, const PxTransform &relativePose) | physx::NpArticulationReducedCoordinate | virtual |
| createSpatialTendon() | physx::NpArticulationReducedCoordinate | virtual |
| decrementShapeCount() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| exportExtraData(PxSerializationContext &stream) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | virtual |
| getAggregate() const | physx::NpArticulationReducedCoordinate | virtual |
| getArticulationFlags() const | physx::NpArticulationReducedCoordinate | virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getBaseIndex() const (defined in physx::NpBase) | physx::NpBase | inline |
| getBinaryMetaData(PxOutputStream &stream) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | static |
| getCacheDataSize() const | physx::NpArticulationReducedCoordinate | virtual |
| getCoefficientMatrixSize() const | physx::NpArticulationReducedCoordinate | virtual |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const | physx::NpArticulationReducedCoordinate | inlinevirtual |
| getCore() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| getCore() const (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| getCoreOffset() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inlinestatic |
| getDofs() const | physx::NpArticulationReducedCoordinate | virtual |
| getFixedTendon(const PxU32 index) const (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| getFixedTendons(PxArticulationFixedTendon **userBuffer, PxU32 bufferSize, PxU32 startIndex) const | physx::NpArticulationReducedCoordinate | virtual |
| getFixedTendons() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| getGpuArticulationIndex() | physx::NpArticulationReducedCoordinate | virtual |
| getLinkAcceleration(const PxU32 linkId) | physx::NpArticulationReducedCoordinate | virtual |
| getLinks(PxArticulationLink **userBuffer, PxU32 bufferSize, PxU32 startIndex) const | physx::NpArticulationReducedCoordinate | virtual |
| getLinks() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| getLoopJoints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const | physx::NpArticulationReducedCoordinate | virtual |
| getMaxCOMAngularVelocity() const | physx::NpArticulationReducedCoordinate | virtual |
| getMaxCOMLinearVelocity() const | physx::NpArticulationReducedCoordinate | virtual |
| getName() const | physx::NpArticulationReducedCoordinate | virtual |
| getNbFixedTendons() | physx::NpArticulationReducedCoordinate | virtual |
| getNbLinks() const | physx::NpArticulationReducedCoordinate | virtual |
| getNbLoopJoints() const | physx::NpArticulationReducedCoordinate | virtual |
| getNbSensors() | physx::NpArticulationReducedCoordinate | virtual |
| getNbShapes() const | physx::NpArticulationReducedCoordinate | virtual |
| getNbSpatialTendons() | physx::NpArticulationReducedCoordinate | virtual |
| getNpScene() const (defined in physx::NpBase) | physx::NpBase | inline |
| getNpType() const (defined in physx::NpBase) | physx::NpBase | inline |
| getRoot() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| getRootAngularVelocity() const | physx::NpArticulationReducedCoordinate | virtual |
| getRootGlobalPose() const | physx::NpArticulationReducedCoordinate | virtual |
| getRootLinearVelocity() const | physx::NpArticulationReducedCoordinate | virtual |
| getScene() const | physx::NpArticulationReducedCoordinate | inlinevirtual |
| getSensor(const PxU32 index) const (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| getSensors(PxArticulationSensor **userBuffer, PxU32 bufferSize, PxU32 startIndex) const | physx::NpArticulationReducedCoordinate | virtual |
| getSensors() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| getSleepThreshold() const | physx::NpArticulationReducedCoordinate | virtual |
| getSolverIterationCounts(PxU32 &positionIters, PxU32 &velocityIters) const | physx::NpArticulationReducedCoordinate | virtual |
| getSpatialTendon(const PxU32 index) const (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| getSpatialTendons(PxArticulationSpatialTendon **userBuffer, PxU32 bufferSize, PxU32 startIndex) const | physx::NpArticulationReducedCoordinate | virtual |
| getSpatialTendons() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| getStabilizationThreshold() const | physx::NpArticulationReducedCoordinate | virtual |
| getWakeCounter() const | physx::NpArticulationReducedCoordinate | virtual |
| getWorldBounds(float inflation=1.01f) const | physx::NpArticulationReducedCoordinate | virtual |
| importExtraData(PxDeserializationContext &context) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| incrementShapeCount() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isAPIWriteForbidden() const (defined in physx::NpBase) | physx::NpBase | inline |
| isAPIWriteForbiddenExceptSplitSim() const (defined in physx::NpBase) | physx::NpBase | inline |
| isKindOf(const char *name) const | physx::NpArticulationReducedCoordinate | inlinevirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| isSleeping() const | physx::NpArticulationReducedCoordinate | virtual |
| mAggregate (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| mArticulationLinks (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mCacheVersion (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| mCore (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| mFreeSlot (defined in physx::NpBase) | physx::NpBase | protected |
| mName (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| mNumShapes (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| mTopologyChanged (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| NpArticulationReducedCoordinate(PxBaseFlags baseFlags) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| NpArticulationReducedCoordinate() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| NpBase(const PxEMPTY) (defined in physx::NpBase) | physx::NpBase | inline |
| NpBase(NpType::Enum type) (defined in physx::NpBase) | physx::NpBase | inline |
| NpScene (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | friend |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| packJointData(const PxReal *maximum, PxReal *reduced) const | physx::NpArticulationReducedCoordinate | virtual |
| preExportDataReset() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| putToSleep() | physx::NpArticulationReducedCoordinate | virtual |
| PxArticulationReducedCoordinate(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxArticulationReducedCoordinate) | physx::PxArticulationReducedCoordinate | inlineprotected |
| PxArticulationReducedCoordinate(PxBaseFlags baseFlags) (defined in physx::PxArticulationReducedCoordinate) | physx::PxArticulationReducedCoordinate | inlineprotected |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| recomputeLinkIDs() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| release() | physx::NpArticulationReducedCoordinate | virtual |
| releaseSensor(PxArticulationSensor &sensor) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | virtual |
| removeLinkFromList(NpArticulationLink &link) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| removeLoopJoint(PxConstraint *constraint) | physx::NpArticulationReducedCoordinate | virtual |
| requiresObjects(PxProcessPxBaseCallback &c) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | virtual |
| resolveReferences(PxDeserializationContext &context) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| scSetArticulationFlags(PxArticulationFlags flags) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scSetFreezeThreshold(const PxReal v) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scSetMaxAngularVelocity(PxReal maxAngularVelocity) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scSetMaxLinearVelocity(PxReal maxLinearVelocity) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scSetSleepThreshold(const PxReal v) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scSetSolverIterationCounts(PxU16 v) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scSetWakeCounter(PxReal counter) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| scWakeUpInternal(PxReal wakeCounter) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | inline |
| setAggregate(PxAggregate *a) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| setArticulationFlag(PxArticulationFlag::Enum flag, bool value) | physx::NpArticulationReducedCoordinate | virtual |
| setArticulationFlags(PxArticulationFlags flags) | physx::NpArticulationReducedCoordinate | virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setBaseIndex(PxU32 index) (defined in physx::NpBase) | physx::NpBase | inline |
| setGlobalPose() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| setMaxCOMAngularVelocity(const PxReal maxAngularVelocity) | physx::NpArticulationReducedCoordinate | virtual |
| setMaxCOMLinearVelocity(const PxReal maxLinearVelocity) | physx::NpArticulationReducedCoordinate | virtual |
| setName(const char *name) | physx::NpArticulationReducedCoordinate | virtual |
| setNpScene(NpScene *scene) (defined in physx::NpBase) | physx::NpBase | inline |
| setRootAngularVelocity(const PxVec3 &velocity, bool autowake=true) | physx::NpArticulationReducedCoordinate | virtual |
| setRootGlobalPose(const PxTransform &pose, bool autowake=true) | physx::NpArticulationReducedCoordinate | virtual |
| setRootLinearVelocity(const PxVec3 &velocity, bool autowake=true) | physx::NpArticulationReducedCoordinate | virtual |
| setSleepThreshold(PxReal threshold) | physx::NpArticulationReducedCoordinate | virtual |
| setSolverIterationCounts(PxU32 positionIters, PxU32 velocityIters) | physx::NpArticulationReducedCoordinate | virtual |
| setStabilizationThreshold(PxReal threshold) | physx::NpArticulationReducedCoordinate | virtual |
| setWakeCounter(PxReal wakeCounterValue) | physx::NpArticulationReducedCoordinate | virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| unpackJointData(const PxReal *reduced, PxReal *maximum) const | physx::NpArticulationReducedCoordinate | virtual |
| updateKinematic(PxArticulationKinematicFlags flags) | physx::NpArticulationReducedCoordinate | virtual |
| userData | physx::PxArticulationReducedCoordinate | |
| wakeUp() | physx::NpArticulationReducedCoordinate | virtual |
| wakeUpInternal(bool forceWakeUp, bool autowake) (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | |
| zeroCache(PxArticulationCache &cache) const | physx::NpArticulationReducedCoordinate | virtual |
| ~NpArticulationReducedCoordinate() (defined in physx::NpArticulationReducedCoordinate) | physx::NpArticulationReducedCoordinate | virtual |
| ~NpBase() (defined in physx::NpBase) | physx::NpBase | inlineprotected |
| ~PxArticulationReducedCoordinate() (defined in physx::PxArticulationReducedCoordinate) | physx::PxArticulationReducedCoordinate | inlinevirtual |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |