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RavEngine
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This is the complete list of members for physx::Gu::RTreeTriangleMesh, including all inherited members.
| acquireReference() | physx::Gu::TriangleMesh | inlinevirtual |
| computeWorldTriangle(PxTriangle &worldTri, PxTriangleID triangleIndex, const PxMat34 &worldMatrix, bool flipNormal=false, PxU32 *PX_RESTRICT vertexIndices=NULL, PxU32 *PX_RESTRICT adjacencyIndices=NULL) const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| createObject(PxU8 *&address, PxDeserializationContext &context) (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | static |
| exportExtraData(PxSerializationContext &ctx) (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | virtual |
| getAccumulatedTriangleRef() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getAdjacencies() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getBaseFlags() const | physx::PxBase | inline |
| getBinaryMetaData(PxOutputStream &stream) (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | static |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const | physx::Gu::RTreeTriangleMesh | inlinevirtual |
| getExtraTrigData() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getFaceRemap() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getGeomEpsilon() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getInternalData(PxTriangleMeshInternalData &, bool) const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inlinevirtual |
| getLocalBounds() const | physx::Gu::TriangleMesh | inlinevirtual |
| getLocalBoundsFast() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getLocalTriangle(PxTriangle &localTri, PxTriangleID triangleIndex, bool flipNormal=false) const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| getMass() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getMassInformation(PxReal &mass, PxMat33 &localInertia, PxVec3 &localCenterOfMass) const | physx::Gu::TriangleMesh | inlinevirtual |
| getMaterials() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getMidphaseID() const (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | inlinevirtual |
| getNbTriangleReferences() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getNbTriangles() const | physx::Gu::TriangleMesh | inlinevirtual |
| getNbTrianglesFast() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getNbVertices() const | physx::Gu::TriangleMesh | inlinevirtual |
| getNbVerticesFast() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getPaddedBounds() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getPreferSDFProjection() const | physx::Gu::TriangleMesh | inlinevirtual |
| getReferenceCount() const | physx::Gu::TriangleMesh | inlinevirtual |
| getRTree() const (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | inline |
| getSDF() const | physx::Gu::TriangleMesh | inlinevirtual |
| getSdfDataFast() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getSDFDimensions(PxU32 &numX, PxU32 &numY, PxU32 &numZ) const | physx::Gu::TriangleMesh | inlinevirtual |
| getTriangleMaterialIndex(PxTriangleID triangleIndex) const | physx::Gu::TriangleMesh | inlinevirtual |
| getTriangleMeshFlags() const | physx::Gu::TriangleMesh | inlinevirtual |
| getTriangleReferences() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getTriangles() const | physx::Gu::TriangleMesh | inlinevirtual |
| getTrianglesFast() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getTrianglesRemap() const | physx::Gu::TriangleMesh | inlinevirtual |
| getVertices() const | physx::Gu::TriangleMesh | inlinevirtual |
| getVerticesFast() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| getVerticesForModification() | physx::Gu::RTreeTriangleMesh | virtual |
| has16BitIndices() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| hasPerTriangleMaterials() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| importExtraData(PxDeserializationContext &) (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *name) const | physx::PxTriangleMesh | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| mAABB (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mAccumulatedTrianglesRef (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| mAdjacencies | physx::Gu::TriangleMesh | protected |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| mEdgeList (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | mutableprotected |
| mExtraTrigData (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mFaceRemap | physx::Gu::TriangleMesh | protected |
| mFlags | physx::Gu::TriangleMesh | protected |
| mGeomEpsilon | physx::Gu::TriangleMesh | protected |
| mGRB_BV32Tree | physx::Gu::TriangleMesh | |
| mGRB_faceRemap | physx::Gu::TriangleMesh | |
| mGRB_faceRemapInverse (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| mGRB_triAdjacencies | physx::Gu::TriangleMesh | |
| mGRB_triIndices | physx::Gu::TriangleMesh | |
| mInertia (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mLocalCenterOfMass (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mMass (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mMaterialIndices | physx::Gu::TriangleMesh | protected |
| mMeshFactory (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mNbTriangles (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mNbTrianglesReferences (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| mNbVertices (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| mSdfData (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| mTriangles | physx::Gu::TriangleMesh | protected |
| mTrianglesReferences (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| mVertices (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | protected |
| onRefCountZero() (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | virtual |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| preExportDataReset() (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxRefCounted(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotected |
| PxRefCounted(PxBaseFlags baseFlags) (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotected |
| PxTriangleMesh(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxTriangleMesh) | physx::PxTriangleMesh | inlineprotected |
| PxTriangleMesh(PxBaseFlags baseFlags) (defined in physx::PxTriangleMesh) | physx::PxTriangleMesh | inlineprotected |
| refitBVH() | physx::Gu::RTreeTriangleMesh | virtual |
| release() | physx::Gu::TriangleMesh | virtual |
| requestEdgeList() const (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| requiresObjects(PxProcessPxBaseCallback &) (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inlinevirtual |
| RTreeTriangleMesh(PxBaseFlags baseFlags) (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | inline |
| RTreeTriangleMesh(MeshFactory *factory, TriangleMeshData &data) (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | |
| setAllEdgesActive() (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setMeshFactory(MeshFactory *factory) (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| setPreferSDFProjection(bool preferProjection) | physx::Gu::TriangleMesh | inlinevirtual |
| TriangleMesh(PxBaseFlags baseFlags) (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | inline |
| TriangleMesh(MeshFactory *factory, TriangleMeshData &data) (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| TriangleMesh(const PxTriangleMeshInternalData &data) (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxRefCounted() (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotectedvirtual |
| ~PxTriangleMesh() (defined in physx::PxTriangleMesh) | physx::PxTriangleMesh | inlineprotectedvirtual |
| ~RTreeTriangleMesh() (defined in physx::Gu::RTreeTriangleMesh) | physx::Gu::RTreeTriangleMesh | inlinevirtual |
| ~TriangleMesh() (defined in physx::Gu::TriangleMesh) | physx::Gu::TriangleMesh | virtual |