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void | init (const PxSimpleTriangleMesh &inputMesh, PxReal edgeLengthCostWeight_=1e-1f, PxReal flatnessDetectionThreshold_=1e-2f) |
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void | init (const PxArray< PxVec3 > &vertices, const PxArray< PxU32 > &triIds, PxReal edgeLengthCostWeight_=1e-1f, PxReal flatnessDetectionThreshold_=1e-2f) |
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void | decimateByRatio (PxF32 relativeOutputMeshSize=0.5f, PxF32 maximalEdgeLength=0.0f) |
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void | decimateBySize (PxI32 targetTriangleCount, PxF32 maximalEdgeLength=0.0f) |
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void | readBack (PxArray< PxVec3 > &vertices, PxArray< PxU32 > &triIds, PxArray< PxU32 > *vertexMap=NULL) |
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The documentation for this class was generated from the following files:
- RavEngine/deps/physx/physx/source/physxextensions/src/tet/ExtMeshSimplificator.h
- RavEngine/deps/physx/physx/source/physxextensions/src/tet/ExtMeshSimplificator.cpp