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RavEngine
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This is the complete list of members for RavEngine::BoxCollider, including all inherited members.
| BoxCollider(PhysicsBodyComponent *owner, const vector3 &ext, Ref< PhysicsMaterial > mat, const vector3 &position=vector3(0, 0, 0), const quaternion &rotation=quaternion(1.0, 0.0, 0.0, 0.0)) | RavEngine::BoxCollider | |
| CalculateWorldMatrix(const RavEngine::Transform &) const | RavEngine::PhysicsCollider | protected |
| collider (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | protected |
| CollisionType enum name (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | |
| DebugDraw(RavEngine::DebugDrawer &dbg, color_t, const RavEngine::Transform &) const override | RavEngine::BoxCollider | virtual |
| extent (defined in RavEngine::BoxCollider) | RavEngine::BoxCollider | protected |
| GetQueryable() const | RavEngine::PhysicsCollider | |
| GetRelativeTransform() const | RavEngine::PhysicsCollider | |
| GetType() const | RavEngine::PhysicsCollider | |
| material (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | protected |
| SetQueryable(bool) | RavEngine::PhysicsCollider | |
| SetRelativeTransform(const vector3 &position, const quaternion &rotation) | RavEngine::PhysicsCollider | |
| SetType(CollisionType) | RavEngine::PhysicsCollider | |
| UpdateFilterData(PhysicsBodyComponent *owner) (defined in RavEngine::PhysicsCollider) | RavEngine::PhysicsCollider | |
| ~BoxCollider() (defined in RavEngine::BoxCollider) | RavEngine::BoxCollider | inlinevirtual |