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RavEngine
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STL compatible allocator to use with types requiring a non standrad alignment. More...
#include <Memory.h>
Classes | |
| struct | rebind |
Public Member Functions | |
| aligned_allocator (const aligned_allocator &other) | |
| template<class U > | |
| aligned_allocator (const aligned_allocator< U > &other) | |
| pointer | allocate (size_type num, const void *=0) |
| void | deallocate (pointer p, size_type) |
STL compatible allocator to use with types requiring a non standrad alignment.
The memory is aligned as for dynamically aligned matrix/array types such as MatrixXd. By default, it will thus provide at least 16 bytes alignment and more in following cases:
This can be controlled using the EIGEN_MAX_ALIGN_BYTES macro as documented there .
Example: