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SnippetCamera.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PHYSX_SNIPPET_CAMERA_H
30#define PHYSX_SNIPPET_CAMERA_H
31
32#include "foundation/PxTransform.h"
33
34namespace Snippets
35{
36class Camera
37{
38public:
39 Camera(const physx::PxVec3& eye, const physx::PxVec3& dir);
40
41 void handleMouse(int button, int state, int x, int y);
42 bool handleKey(unsigned char key, int x, int y, float speed = 0.5f);
43 void handleMotion(int x, int y);
44 void handleAnalogMove(float x, float y);
45
46 physx::PxVec3 getEye() const;
47 physx::PxVec3 getDir() const;
48 physx::PxTransform getTransform() const;
49
50 void setPose(const physx::PxVec3& eye, const physx::PxVec3& dir);
51 void setSpeed(float speed);
52private:
53 physx::PxVec3 mEye;
54 physx::PxVec3 mDir;
55 int mMouseX;
56 int mMouseY;
57 float mSpeed;
58};
59
60}
61
62#endif //PHYSX_SNIPPET_CAMERA_H
Definition SnippetCamera.h:37
class representing a rigid euclidean transform as a quaternion and a vector
Definition PxTransform.h:49
3 Element vector class.
Definition PxVec3.h:50