29#ifndef PHYSX_SNIPPET_CAMERA_H
30#define PHYSX_SNIPPET_CAMERA_H
32#include "foundation/PxTransform.h"
41 void handleMouse(
int button,
int state,
int x,
int y);
42 bool handleKey(
unsigned char key,
int x,
int y,
float speed = 0.5f);
43 void handleMotion(
int x,
int y);
44 void handleAnalogMove(
float x,
float y);
51 void setSpeed(
float speed);
Definition SnippetCamera.h:37
3 Element vector class.
Definition PxVec3.h:50