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ScSqBoundsManager.h
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12//
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef SC_SQ_BOUNDS_MANAGER_H
30#define SC_SQ_BOUNDS_MANAGER_H
31
32#include "foundation/PxUserAllocated.h"
33#include "foundation/PxBitMap.h"
34#include "foundation/PxArray.h"
35
36#include "ScSqBoundsSync.h"
37
38namespace physx
39{
40 class PxBounds3;
41
42namespace Sc
43{
44 struct SqBoundsSync;
45 struct SqRefFinder;
46 class ShapeSimBase;
47
49 {
50 PX_NOCOPY(SqBoundsManager0)
51 public:
53
54 void addSyncShape(ShapeSimBase& shape);
55 void removeSyncShape(ShapeSimBase& shape);
56 void syncBounds(SqBoundsSync& sync, SqRefFinder& finder, const PxBounds3* bounds, const PxTransform32* transforms, PxU64 contextID, const PxBitMap& ignoredIndices);
57
58 private:
59
60 PxArray<ShapeSimBase*> mShapes; //
61 PxArray<ScPrunerHandle> mRefs; // SQ pruner references
62 PxArray<PxU32> mBoundsIndices; // indices into the Sc bounds array
63 PxArray<ShapeSimBase*> mRefless; // shapesims without references
64 };
65
67 {
68 PX_NOCOPY(SqBoundsManagerEx)
69 public:
72
73 void addSyncShape(ShapeSimBase& shape);
74 void removeSyncShape(ShapeSimBase& shape);
75 void syncBounds(SqBoundsSync& sync, SqRefFinder& finder, const PxBounds3* bounds, const PxTransform32* transforms, PxU64 contextID, const PxBitMap& ignoredIndices);
76
77 private:
78
79 PxArray<ShapeSimBase*> mWaitingRoom;
80
81 // PT: one of the many solutions discussed in https://confluence.nvidia.com/display/~pterdiman/The+new+SQ+system
82 // Just to get something working. This will most likely need revisiting later.
83
84 struct PrunerSyncData : public PxUserAllocated
85 {
86 PxArray<ShapeSimBase*> mShapes; //
87 // PT: layout dictated by the SqPruner API here. We could consider merging these two arrays.
88 PxArray<ScPrunerHandle> mRefs; // SQ pruner references
89 PxArray<PxU32> mBoundsIndices; // indices into the Sc bounds array
90 };
91
92 PrunerSyncData** mPrunerSyncData;
93 PxU32 mPrunerSyncDataSize;
94
95 void resize(PxU32 index);
96 };
97
98 //class SqBoundsManager : public SqBoundsManager0
100 {
101 public:
102 };
103}
104}
105
106#endif
Definition PxArray.h:53
Definition PxBitMap.h:52
Class representing 3D range or axis aligned bounding box.
Definition PxBounds3.h:58
Definition PxUserAllocated.h:43
Definition ScShapeSimBase.h:54
Definition ScSqBoundsManager.h:49
Definition ScSqBoundsManager.h:67
Definition ScSqBoundsManager.h:100
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Definition ScSqBoundsSync.h:57
Definition ScSqBoundsSync.h:49