32#include "ScActorSim.h"
33#include "ScRigidCore.h"
49 void notifyShapesOfTransformChange();
53 virtual PxActor* getPxActor()
const {
return getRigidCore().getPxActor(); }
PxActor is the base class for the main simulation objects in the physics SDK.
Definition PxActor.h:201
PxNodeIndex.
Definition PxNodeIndex.h:51
Definition ScActorSim.h:83
Definition ScRigidCore.h:61
Definition ScRigidSim.h:42
#define PX_FORCE_INLINE
Definition PxPreprocessor.h:335
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39