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ScIterators.h
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef SC_ITERATORS_H
30#define SC_ITERATORS_H
31
32#include "foundation/PxVec3.h"
33#include "PxContact.h"
34
35namespace physx
36{
37class PxShape;
38class PxsContactManagerOutputIterator;
39
40namespace Sc
41{
42 class ShapeSimBase;
43 class Interaction;
44
45 struct Contact
46 {
47 Contact()
48 : normal(0.0f)
49 , point(0.0f)
50 , separation(0.0f)
51 , normalForce(0.0f)
52 {}
53
54 PxVec3 normal;
55 PxVec3 point;
56 PxShape* shape0;
57 PxShape* shape1;
58 PxReal separation;
59 PxReal normalForce;
60 PxU32 faceIndex0; // these are the external indices
61 PxU32 faceIndex1;
62 bool normalForceAvailable;
63 };
64
66 {
67 public:
68
69 class Pair
70 {
71 public:
72 Pair() : mIter(NULL, NULL, NULL, 0, 0) {}
73 Pair(const void*& contactPatches, const void*& contactPoints, const PxU32 /*contactDataSize*/, const PxReal*& forces, PxU32 numContacts, PxU32 numPatches, ShapeSimBase& shape0, ShapeSimBase& shape1);
74 Contact* getNextContact();
75
76 private:
77 PxU32 mIndex;
78 PxU32 mNumContacts;
80 const PxReal* mForces;
81 Contact mCurrentContact;
82 };
83
85 explicit ContactIterator(Interaction** first, Interaction** last, PxsContactManagerOutputIterator& outputs): mCurrent(first), mLast(last), mOffset(0), mOutputs(&outputs) {}
86 Pair* getNextPair();
87 Interaction* getCurrentInteraction() { return *mCurrent; }
88
89 private:
90 Interaction** mCurrent;
91 Interaction** mLast;
92 Pair mCurrentPair;
93 PxU32 mOffset;
94 PxsContactManagerOutputIterator* mOutputs;
95
96 private:
97 };
98
99} // namespace Sc
100
101}
102
103#endif
A generic couple structure.
Definition GuCookingConvexPolygonsBuilder.cpp:76
Abstract class for collision shapes.
Definition PxShape.h:146
3 Element vector class.
Definition PxVec3.h:50
Definition PxvNphaseImplementationContext.h:81
Definition ScIterators.h:70
Definition ScIterators.h:66
Definition ScInteraction.h:50
Definition ScShapeSimBase.h:54
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
A class to iterate over a compressed contact stream. This supports read-only access to the various co...
Definition PxContact.h:229
Definition ScIterators.h:46