27#ifndef SC_HAIRSYSTEM_SHAPE_SIM_H
28#define SC_HAIRSYSTEM_SHAPE_SIM_H
30#include "PxPhysXConfig.h"
31#include "ScElementSim.h"
32#include "ScShapeSimBase.h"
40 class HairSystemShapeCore;
60 void updateBoundsInAABBMgr();
63 void createLowLevelVolume();
64 void destroyLowLevelVolume();
Class representing 3D range or axis aligned bounding box.
Definition PxBounds3.h:58
Definition ScHairSystemShapeCore.h:43
Definition ScHairSystemShapeSim.h:46
Definition ScHairSystemSim.h:42
Definition ScShapeSimBase.h:54
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
PxU32 PxFilterObjectAttributes
Structure which gets passed into the collision filtering shader and/or callback providing additional ...
Definition PxFiltering.h:515
PxFilterData is user-definable data which gets passed into the collision filtering shader and/or call...
Definition PxFiltering.h:365