RavEngine
Loading...
Searching...
No Matches
PxsHeapMemoryAllocator.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PXS_HEAP_MEMORY_ALLOCATOR_H
30#define PXS_HEAP_MEMORY_ALLOCATOR_H
31
32#include "foundation/PxSimpleTypes.h"
33#include "foundation/PxUserAllocated.h"
34
35namespace physx
36{
38 {
39 enum Enum
40 {
41 eOTHER = 0,
42 eBROADPHASE,
43 eNARROWPHASE,
44 eSOLVER,
45 eARTICULATION,
46 eSIMULATION,
47 eSIMULATION_ARTICULATION,
48 eSIMULATION_PARTICLES,
49 eSIMULATION_SOFTBODY,
50 eSIMULATION_FEMCLOTH,
51 eSIMULATION_HAIRSYSTEM,
52 eSHARED_PARTICLES,
53 eSHARED_SOFTBODY,
54 eSHARED_FEMCLOTH,
55 eSHARED_HAIRSYSTEM,
56 eHEAPSTATS_COUNT
57 };
58
59 PxU64 stats[eHEAPSTATS_COUNT];
60
62 {
63 for (PxU32 i = 0; i < eHEAPSTATS_COUNT; i++)
64 {
65 stats[i] = 0;
66 }
67 }
68 };
69
70 // PT: TODO: consider dropping this class
72 {
73 public:
74 virtual ~PxsHeapMemoryAllocator(){}
75
76 // PxVirtualAllocatorCallback
77 //virtual void* allocate(const size_t size, const int group, const char* file, const int line) = 0;
78 //virtual void deallocate(void* ptr) = 0;
79 //~PxVirtualAllocatorCallback
80 };
81
83 {
84 public:
86
87 virtual PxU64 getDeviceMemorySize() const = 0;
88 virtual PxsHeapStats getDeviceHeapStats() const = 0;
89
90 PxsHeapMemoryAllocator* mMappedMemoryAllocators;
91 };
92}
93
94#endif
Definition PxUserAllocated.h:43
Definition PxAllocator.h:140
Definition PxsHeapMemoryAllocator.h:83
Definition PxsHeapMemoryAllocator.h:72
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Definition PxsHeapMemoryAllocator.h:38