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PxcNpContactPrepShared.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
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4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PXC_NP_CONTACT_PREP_SHARED_H
30#define PXC_NP_CONTACT_PREP_SHARED_H
31
32namespace physx
33{
34class PxcNpThreadContext;
35struct PxsMaterialInfo;
36class PxsMaterialManager;
37class PxsConstraintBlockManager;
38class PxcConstraintBlockStream;
39struct PxsContactManagerOutput;
40
41namespace Gu
42{
43 struct ContactPoint;
44}
45
46static const PxReal PXC_SAME_NORMAL = 0.999f; //Around 6 degrees
47
48PxU32 writeCompressedContact(const PxContactPoint* const PX_RESTRICT contactPoints, const PxU32 numContactPoints, PxcNpThreadContext* threadContext,
49 PxU16& writtenContactCount, PxU8*& outContactPatches, PxU8*& outContactPoints, PxU16& compressedContactSize, PxReal*& contactForces, PxU32 contactForceByteSize,
50 const PxsMaterialManager* materialManager, bool hasModifiableContacts, bool forceNoResponse, PxsMaterialInfo* PX_RESTRICT pMaterial, PxU8& numPatches,
51 PxU32 additionalHeaderSize = 0, PxsConstraintBlockManager* manager = NULL, PxcConstraintBlockStream* blockStream = NULL, bool insertAveragePoint = false,
52 PxcDataStreamPool* pool = NULL, PxcDataStreamPool* patchStreamPool = NULL, PxcDataStreamPool* forcePool = NULL, const bool isMeshType = false);
53
54}
55
56#endif
#define PX_RESTRICT
Definition PxPreprocessor.h:355
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39