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PxRackAndPinionJoint.h
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_RACK_AND_PINION_JOINT_H
30#define PX_RACK_AND_PINION_JOINT_H
35#include "extensions/PxJoint.h"
36
37#if !PX_DOXYGEN
38namespace physx
39{
40#endif
41
42 class PxRackAndPinionJoint;
43
55 PxRackAndPinionJoint* PxRackAndPinionJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
56
64 {
65 public:
66
84 virtual bool setJoints(const PxBase* hinge, const PxBase* prismatic) = 0;
85
95 virtual void setRatio(float ratio) = 0;
96
102 virtual float getRatio() const = 0;
103
118 virtual bool setData(PxU32 nbRackTeeth, PxU32 nbPinionTeeth, float rackLength) = 0;
119
120 virtual const char* getConcreteTypeName() const { return "PxRackAndPinionJoint"; }
121
122 protected:
123
124 PX_INLINE PxRackAndPinionJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {}
125
126 PX_INLINE PxRackAndPinionJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {}
127
128 virtual bool isKindOf(const char* name) const { return !::strcmp("PxRackAndPinionJoint", name) || PxJoint::isKindOf(name); }
129 };
130
131#if !PX_DOXYGEN
132} // namespace physx
133#endif
134
136#endif
Base class for objects that can be members of a PxCollection.
Definition PxBase.h:73
a base interface providing common functionality for PhysX joints
Definition PxJoint.h:105
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition PxJoint.h:379
A joint that connects an existing revolute joint to an existing prismatic joint, and constrains their...
Definition PxRackAndPinionJoint.h:64
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition PxRackAndPinionJoint.h:128
virtual void setRatio(float ratio)=0
Set the desired ratio directly.
virtual float getRatio() const =0
Get the ratio.
virtual bool setJoints(const PxBase *hinge, const PxBase *prismatic)=0
Set the hinge & prismatic joints connected by the rack & pinion joint.
virtual const char * getConcreteTypeName() const
Returns string name of dynamic type.
Definition PxRackAndPinionJoint.h:120
virtual bool setData(PxU32 nbRackTeeth, PxU32 nbPinionTeeth, float rackLength)=0
Set the desired ratio indirectly.
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
PxRackAndPinionJoint * PxRackAndPinionJointCreate(PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1)
Create a rack & pinion Joint.
Definition ExtRackAndPinionJoint.cpp:373