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PxPvdDefaultSocketTransport.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_PVD_DEFAULT_SOCKET_TRANSPORT_H
30#define PX_PVD_DEFAULT_SOCKET_TRANSPORT_H
31
32#include "pvd/PxPvdTransport.h"
33
34#include "foundation/PxUserAllocated.h"
35#include "foundation/PxSocket.h"
36#include "foundation/PxMutex.h"
37
38namespace physx
39{
40namespace pvdsdk
41{
43{
45 public:
46 PvdDefaultSocketTransport(const char* host, int port, unsigned int timeoutInMilliseconds);
48
49 virtual bool connect();
50 virtual void disconnect();
51 virtual bool isConnected();
52
53 virtual bool write(const uint8_t* inBytes, uint32_t inLength);
54
55 virtual void flush();
56
57 virtual PxPvdTransport& lock();
58 virtual void unlock();
59
60 virtual uint64_t getWrittenDataSize();
61
62 virtual void release();
63
64 private:
65 PxSocket mSocket;
66 const char* mHost;
67 uint16_t mPort;
68 unsigned int mTimeout;
69 bool mConnected;
70 uint64_t mWrittenData;
71 PxMutex mMutex;
72 bool mlocked;
73};
74
75} // pvdsdk
76} // physx
77
78#endif
79
Definition PxMutex.h:89
PxPvdTransport is an interface representing the data transport mechanism. This class defines all serv...
Definition PxPvdTransport.h:53
Definition PxSocket.h:43
Definition PxUserAllocated.h:43
Definition PxPvdDefaultSocketTransport.h:43
virtual uint64_t getWrittenDataSize()
Definition PxPvdDefaultSocketTransport.cpp:116
virtual bool isConnected()
Definition PxPvdDefaultSocketTransport.cpp:64
virtual bool connect()
Definition PxPvdDefaultSocketTransport.cpp:44
virtual void flush()
Definition PxPvdDefaultSocketTransport.cpp:111
virtual void disconnect()
Definition PxPvdDefaultSocketTransport.cpp:57
virtual bool write(const uint8_t *inBytes, uint32_t inLength)
Definition PxPvdDefaultSocketTransport.cpp:69
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39