29#ifndef PX_FIXED_JOINT_H
30#define PX_FIXED_JOINT_H
35#include "extensions/PxJoint.h"
55PxFixedJoint*
PxFixedJointCreate(PxPhysics& physics, PxRigidActor* actor0,
const PxTransform& localFrame0, PxRigidActor* actor1,
const PxTransform& localFrame1);
A fixed joint permits no relative movement between two bodies. ie the bodies are glued together.
Definition PxFixedJoint.h:65
virtual PX_DEPRECATED void setProjectionAngularTolerance(PxReal tolerance)=0
Set the angular tolerance threshold for projection. Projection is enabled if PxConstraintFlag::ePROJE...
PX_INLINE PxFixedJoint(PxType concreteType, PxBaseFlags baseFlags)
Constructor.
Definition PxFixedJoint.h:146
virtual PX_DEPRECATED PxReal getProjectionLinearTolerance() const =0
Get the linear tolerance threshold for projection.
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition PxFixedJoint.h:156
virtual PX_DEPRECATED PxReal getProjectionAngularTolerance() const =0
Get the angular tolerance threshold for projection.
PX_INLINE PxFixedJoint(PxBaseFlags baseFlags)
Deserialization constructor.
Definition PxFixedJoint.h:151
virtual const char * getConcreteTypeName() const
Returns string name of PxFixedJoint, used for serialization.
Definition PxFixedJoint.h:137
virtual PX_DEPRECATED void setProjectionLinearTolerance(PxReal tolerance)=0
Set the linear tolerance threshold for projection. Projection is enabled if PxConstraintFlag::ePROJEC...
a base interface providing common functionality for PhysX joints
Definition PxJoint.h:105
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition PxJoint.h:379
#define PX_INLINE
Definition PxPreprocessor.h:320
#define PX_DEPRECATED
Definition PxPreprocessor.h:418
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
PxFixedJoint * PxFixedJointCreate(PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1)
Create a fixed joint.
Definition ExtFixedJoint.cpp:134