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PxControllerObstacles.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_CONTROLLER_OBSTACLES_H
30#define PX_CONTROLLER_OBSTACLES_H
35#include "characterkinematic/PxExtended.h"
36#include "geometry/PxGeometry.h"
37
38#if !PX_DOXYGEN
39namespace physx
40{
41#endif
42
43 class PxControllerManager;
44
45 #define PX_INVALID_OBSTACLE_HANDLE 0xffffffff
46
53 {
54 protected:
55 PxObstacle() :
57 mUserData (NULL),
58 mPos (0.0, 0.0, 0.0),
59 mRot (PxQuat(PxIdentity))
60 {}
61
63 public:
64
65 PX_FORCE_INLINE PxGeometryType::Enum getType() const { return mType; }
66
67 void* mUserData;
68 PxExtendedVec3 mPos;
69 PxQuat mRot;
70 };
71
78 {
79 public:
81 mHalfExtents(0.0f)
82 { mType = PxGeometryType::eBOX; }
83
84 PxVec3 mHalfExtents;
85 };
86
93 {
94 public:
96 mHalfHeight (0.0f),
97 mRadius (0.0f)
98 { mType = PxGeometryType::eCAPSULE; }
99
100 PxReal mHalfHeight;
101 PxReal mRadius;
102 };
103
104 typedef PxU32 PxObstacleHandle;
105
114 {
115 public:
117 virtual ~PxObstacleContext() {}
118
122 virtual void release() = 0;
123
130
138 virtual PxObstacleHandle addObstacle(const PxObstacle& obstacle) = 0;
139
147 virtual bool removeObstacle(PxObstacleHandle handle) = 0;
148
157 virtual bool updateObstacle(PxObstacleHandle handle, const PxObstacle& obstacle) = 0;
158
164 virtual PxU32 getNbObstacles() const = 0;
165
173 virtual const PxObstacle* getObstacle(PxU32 i) const = 0;
174
182 virtual const PxObstacle* getObstacleByHandle(PxObstacleHandle handle) const = 0;
183 };
184
185#if !PX_DOXYGEN
186}
187#endif
188
190#endif
A box obstacle.
Definition PxControllerObstacles.h:78
A capsule obstacle.
Definition PxControllerObstacles.h:93
Manages an array of character controllers.
Definition PxControllerManager.h:83
Context class for obstacles.
Definition PxControllerObstacles.h:114
virtual bool removeObstacle(PxObstacleHandle handle)=0
Removes an obstacle from the context.
virtual PxObstacleHandle addObstacle(const PxObstacle &obstacle)=0
Adds an obstacle to the context.
virtual PxU32 getNbObstacles() const =0
Retrieves number of obstacles in the context.
virtual bool updateObstacle(PxObstacleHandle handle, const PxObstacle &obstacle)=0
Updates data for an existing obstacle.
virtual PxControllerManager & getControllerManager() const =0
Retrieves the controller manager associated with this context.
virtual void release()=0
Releases the context.
virtual const PxObstacle * getObstacleByHandle(PxObstacleHandle handle) const =0
Retrieves desired obstacle by given handle.
virtual const PxObstacle * getObstacle(PxU32 i) const =0
Retrieves desired obstacle.
Base class for obstacles.
Definition PxControllerObstacles.h:53
This is a quaternion class. For more information on quaternion mathematics consult a mathematics sour...
Definition PxQuat.h:50
3 Element vector class.
Definition PxVec3.h:50
#define PX_FORCE_INLINE
Definition PxPreprocessor.h:335
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Definition PxExtended.h:55
Enum
Definition PxGeometry.h:52
@ eINVALID
internal use only!
Definition PxGeometry.h:66