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PxBuffer.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26
27#ifndef PX_BUFFER_H
28#define PX_BUFFER_H
32#include "foundation/PxFlags.h"
33
34#if !PX_DOXYGEN
35namespace physx
36{
37#endif
38
39#if PX_VC
40#pragma warning(push)
41#pragma warning(disable : 4435)
42#endif
43
44class PxCudaContextManager;
45
52{
53 enum Enum
54 {
55 eHOST,
56 eDEVICE
57 };
58};
59
66{
67public:
68
75 virtual void release() = 0;
76
82 virtual void* map() = 0;
83
90 virtual void unmap(void* event = NULL) = 0;
91
97 virtual PxBufferType::Enum getBufferType() const = 0;
98
102 virtual PxU64 getByteSize() const = 0;
103
109 virtual PxCudaContextManager* getCudaContextManager() const = 0;
110
116 PX_INLINE void sync() { map(); unmap(); }
117
118 virtual void resize(PxU64 size) = 0;
119
120protected:
121
122 virtual ~PxBuffer() {}
123 PX_INLINE PxBuffer() {}
124};
125
126#if PX_VC
127#pragma warning(pop)
128#endif
129
130
131#if !PX_DOXYGEN
132} // namespace physx
133#endif
134
136#endif
Buffer for delayed bulk read and write operations supporting host and GPU device memory spaces.
Definition PxBuffer.h:66
PX_INLINE void sync()
Helper function to synchronize on all pending operations.
Definition PxBuffer.h:116
virtual PxU64 getByteSize() const =0
Size of buffer in bytes.
virtual void unmap(void *event=NULL)=0
Releases access to internal memory (either device or pinned host memory depending on PxBufferType).
virtual PxCudaContextManager * getCudaContextManager() const =0
Get the associated PxCudaContextManager.
virtual void * map()=0
Provides access to internal memory (either device or pinned host memory depending on PxBufferType).
virtual PxBufferType::Enum getBufferType() const =0
Buffer memory space type.
virtual void release()=0
Deletes the buffer.
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Specifies memory space for a PxBuffer instance.
Definition PxBuffer.h:52