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PxBVHDesc.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_BVH_DESC_H
30#define PX_BVH_DESC_H
35#include "common/PxCoreUtilityTypes.h"
36#include "foundation/PxTransform.h"
37#include "foundation/PxBounds3.h"
38#include "geometry/PxBVHBuildStrategy.h"
39
40#if !PX_DOXYGEN
41namespace physx
42{
43#endif
44
51{
52public:
54
59
75
83
90
95
100 PX_INLINE bool isValid() const;
101
102protected:
103};
104
105PX_INLINE PxBVHDesc::PxBVHDesc() : enlargement(0.01f), numPrimsPerLeaf(4), buildStrategy(PxBVHBuildStrategy::eDEFAULT)
106{
107}
108
110{
111 *this = PxBVHDesc();
112}
113
115{
116 // Check BVH desc data
117 if(!bounds.data)
118 return false;
119 if(bounds.stride < sizeof(PxBounds3)) //should be at least one bounds' worth of data
120 return false;
121
122 if(bounds.count == 0)
123 return false;
124
125 if(enlargement<0.0f)
126 return false;
127
128 if(numPrimsPerLeaf>=16)
129 return false;
130
131 return true;
132}
133
138
139#if !PX_DOXYGEN
140} // namespace physx
141#endif
142
144#endif
Descriptor class for #PxBVH.
Definition PxBVHDesc.h:51
float enlargement
Bounds enlargement.
Definition PxBVHDesc.h:74
PX_INLINE void setToDefault()
Initialize the BVH descriptor.
Definition PxBVHDesc.h:109
PxU32 numPrimsPerLeaf
Max primitives per leaf limit.
Definition PxBVHDesc.h:82
PxBoundedData bounds
Pointer to first bounding box.
Definition PxBVHDesc.h:58
PxBVHBuildStrategy::Enum buildStrategy
Desired build strategy for the BVH.
Definition PxBVHDesc.h:89
PX_INLINE bool isValid() const
Returns true if the descriptor is valid.
Definition PxBVHDesc.h:114
Class representing 3D range or axis aligned bounding box.
Definition PxBounds3.h:58
#define PX_INLINE
Definition PxPreprocessor.h:320
#define PX_DEPRECATED
Definition PxPreprocessor.h:418
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
PX_DEPRECATED PxBVHDesc PxBVHStructureDesc
Definition PxBVHDesc.h:137
Desired build strategy for bounding-volume hierarchies.
Definition PxBVHBuildStrategy.h:46
Enum
Definition PxBVHBuildStrategy.h:48
Definition PxCoreUtilityTypes.h:96
PxU32 stride
The offset in bytes between consecutive samples in the data.
Definition PxCoreUtilityTypes.h:51