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PxArticulationLink.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_ARTICULATION_LINK_H
30#define PX_ARTICULATION_LINK_H
34#include "PxPhysXConfig.h"
35#include "PxRigidBody.h"
36
37#if !PX_DOXYGEN
38namespace physx
39{
40#endif
41
54{
55public:
65 virtual void release() = 0;
66
75
84
95 virtual PxU32 getInboundJointDof() const = 0;
96
104 virtual PxU32 getNbChildren() const = 0;
105
115 virtual PxU32 getLinkIndex() const = 0;
116
128 virtual PxU32 getChildren(PxArticulationLink** userBuffer, PxU32 bufferSize, PxU32 startIndex = 0) const = 0;
129
130
147 virtual void setCfmScale(const PxReal cfm) = 0;
148
155 virtual PxReal getCfmScale() const = 0;
156
171 virtual PxVec3 getLinearVelocity() const = 0;
172
184 virtual PxVec3 getAngularVelocity() const = 0;
185
191 virtual const char* getConcreteTypeName() const { return "PxArticulationLink"; }
192
193protected:
194 PX_INLINE PxArticulationLink(PxType concreteType, PxBaseFlags baseFlags) : PxRigidBody(concreteType, baseFlags) {}
195 PX_INLINE PxArticulationLink(PxBaseFlags baseFlags) : PxRigidBody(baseFlags) {}
196 virtual ~PxArticulationLink() {}
197 virtual bool isKindOf(const char* name) const { return !::strcmp("PxArticulationLink", name) || PxRigidBody::isKindOf(name); }
198};
199
200#if !PX_DOXYGEN
201} // namespace physx
202#endif
203
205#endif
A joint between two links in an articulation.
Definition PxArticulationJointReducedCoordinate.h:49
A tree structure of bodies connected by joints that is treated as a unit by the dynamics solver....
Definition PxArticulationReducedCoordinate.h:448
PxRigidBody is a base class shared between dynamic rigid body objects.
Definition PxRigidBody.h:199
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition PxRigidBody.h:702
3 Element vector class.
Definition PxVec3.h:50
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39