bool sweepCapsuleTriangles_Precise(PxU32 nbTris, const PxTriangle *PX_RESTRICT triangles, const Capsule &capsule, const PxVec3 &unitDir, const PxReal distance, const PxU32 *PX_RESTRICT cachedIndex, PxGeomSweepHit &hit, PxVec3 &triNormalOut, PxHitFlags hitFlags, bool isDoubleSided, const BoxPadded *cullBox=NULL)
Definition GuSweepCapsuleTriangle.cpp:71
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39