27#ifndef EXT_TET_SPLITTING_H
28#define EXT_TET_SPLITTING_H
31#include "foundation/PxArray.h"
32#include "foundation/PxHashMap.h"
33#include "GuTetrahedron.h"
39 using Edge = PxPair<PxI32, PxI32>;
40 using Tetrahedron = Gu::TetrahedronT<PxI32>;
44 PX_C_EXPORT
void PX_CALL_CONV split(PxArray<Tetrahedron>& tets,
const PxArray<Vec3>& points,
const PxHashMap<PxU64, PxI32>& edgesToSplit);
#define PX_CALL_CONV
Definition PxPreprocessor.h:299
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39